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5x5x5 Example Solves: "Critique" or "Game" Thread

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Thread starter #21
5x5 scramblers don't use triple wide turns. The centers need to remain stationary so that we can verify orientation mid-scramble, if need be. Also, it's just sorta awkward to do turns past half-way on a cube when you're reading a scramble.
I probably should have mentioned this was SiGN notation, sorry.

So when you see 3U2 it means the 3rd slice parallel to the top is rotated twice as a single slice, and not a block turn.

Likewise 3F is a single slice turn.
 
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#22
I probably should have mentioned this was SiGN notation, sorry.

So when you see 3U2 it means the 3rd slice parallel to the top is rotated twice as a single slice, and not a block turn.

Likewise 3F is a single slice turn.
Wouldn't it still change center orientation.
 
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#24
I probably should have mentioned this was SiGN notation, sorry.

So when you see 3U2 it means the 3rd slice parallel to the top is rotated twice as a single slice, and not a block turn.

Likewise 3F is a single slice turn.
In that case, I would probably discourage SiGN notation on this type of thread. Practically 0% of 5x5 scramblers for speedsolving applications use SiGN notation since it's more time consuming to execute than block turns. The vast majority of people on this forum are talking a different language when they scramble, by default.
 
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In that case, I would probably discourage SiGN notation on this type of thread. Practically 0% of 5x5 scramblers for speedsolving applications use SiGN notation since it's more time consuming to execute than block turns. The vast majority of people on this forum are talking a different language when they scramble, by default.
So no tournament scramble would ever involve making a single slice turn to move just the middle-most slice on a 5x5x5?
 
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#27
Thanks for adding all of your notes. I am not familiar with yau5, but I'm interested in seeing as many different types of solves as possible. It is amazing to see completely different ways of looking at the puzzle in order to solve it.

I'll take a look at your scramble later this evening.

Thanks again for your solution!
No worries! Some things may seem inefficient, for example writing 3u 2u' instead of just 3U - my intention was to write it as close to how I would execute it during an actual solve as I could.

In addition to Chree's point - 5x5x5 scrambles in general are restricted to single layer outer turns (U,F,R,etc.) and double layer turns (u,f,r,etc.) :) for reference, my scramble is from qqtimer. It's just a little easier to execute than single layer turns!
 
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That's correct. Slices are incidental in competition scrambles, not deliberate.
Ok can you check to see if this is the correct notation for this? These should all be algs to move 3 centers from the top face to the front face.

Code:
Omnia Obtorquebantur 5x5x5 Version 1.4.4, May 11, 2016. Copyright 2015 by Ed Trice.



                                   TOP
                                   -------------------------
                                  |####|####|####|####|####|
                                   -------------------------
                                  |####|OOOO|OOOO|OOOO|####|
                                   -------------------------
                                  |####|####|####|####|####|
                                   -------------------------
                                  |####|####|####|####|####|
                                   -------------------------
                                  |####|####|####|####|####|
                                   -------------------------
      LEFT                         FRONT                        RIGHT                        BACK
      -------------------------    -------------------------    -------------------------    -------------------------
     |&&&&|&&&&|&&&&|&&&&|&&&&|   |OOOO|OOOO|OOOO|OOOO|OOOO|   |XXXX|XXXX|XXXX|XXXX|XXXX|   |^^^^|^^^^|^^^^|^^^^|^^^^|
      -------------------------    -------------------------    -------------------------    -------------------------
     |&&&&|&&&&|&&&&|&&&&|&&&&|   |OOOO|####|####|####|OOOO|   |XXXX|XXXX|XXXX|XXXX|XXXX|   |^^^^|^^^^|^^^^|^^^^|^^^^|
      -------------------------    -------------------------    -------------------------    -------------------------
     |&&&&|&&&&|&&&&|&&&&|&&&&|   |OOOO|OOOO|OOOO|OOOO|OOOO|   |XXXX|XXXX|XXXX|XXXX|XXXX|   |^^^^|^^^^|^^^^|^^^^|^^^^|
      -------------------------    -------------------------    -------------------------    -------------------------
     |&&&&|&&&&|&&&&|&&&&|&&&&|   |OOOO|OOOO|OOOO|OOOO|OOOO|   |XXXX|XXXX|XXXX|XXXX|XXXX|   |^^^^|^^^^|^^^^|^^^^|^^^^|
      -------------------------    -------------------------    -------------------------    -------------------------
     |&&&&|&&&&|&&&&|&&&&|&&&&|   |OOOO|OOOO|OOOO|OOOO|OOOO|   |XXXX|XXXX|XXXX|XXXX|XXXX|   |^^^^|^^^^|^^^^|^^^^|^^^^|
      -------------------------    -------------------------    -------------------------    -------------------------

                                   BOTTOM
                                   -------------------------
                                  |~~~~|~~~~|~~~~|~~~~|~~~~|
                                   -------------------------
                                  |~~~~|~~~~|~~~~|~~~~|~~~~|
                                   -------------------------
                                  |~~~~|~~~~|~~~~|~~~~|~~~~|
                                   -------------------------
                                  |~~~~|~~~~|~~~~|~~~~|~~~~|
                                   -------------------------
                                  |~~~~|~~~~|~~~~|~~~~|~~~~|
                                   -------------------------


  Solutions To:   [03 vs. 03 Position # 0001]: Top Center Cubes 07-08-09 vs. Front Center Cubes 07-08-09

  Solution [0001] =  U  F' l' F2 D2  B2 r' B2 D2 F' U'  @ 000000027432411 solved state checks [time = 00:07]
  Solution [0002] =  u  L  f  L2 D2  R2 b  R2 D2 L  u'  @ 000000032414034 solved state checks [time = 00:08]
  Solution [0003] =  u' R' f' R2 D2  L2 b' L2 D2 R' u   @ 000000033608628 solved state checks [time = 00:08]
  Solution [0004] =  F  U' l  U2 B2  D2 r  D2 B2 U' F'  @ 000000050998293 solved state checks [time = 00:13]
  Solution [0005] =  F  U' B2 D2 l   D2 B2 U2 r  U' F'  @ 000000051037250 solved state checks [time = 00:13]
  Solution [0006] =  F' U  B2 D2 r'  D2 B2 U2 l' U  F   @ 000000052855592 solved state checks [time = 00:13]
  Solution [0007] =  b' R  d' R2 B2  L2 u' L2 B2 R  b   @ 000000065867523 solved state checks [time = 00:17]
  Solution [0008] =  b  L' d  L2 B2  R2 u  R2 B2 L' b'  @ 000000067891245 solved state checks [time = 00:17]
  Solution [0009] =  b  L' B2 R2 d   R2 B2 L2 u  L' b'  @ 000000067914452 solved state checks [time = 00:17]
 
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#29
Ok can you check to see if this is the correct notation for this? These should all be algs to move 3 centers from the top face to the front face.
....
Solution [0001] = U F' l' F2 D2 B2 r' B2 D2 F' U' @ 000000027432411 solved state checks [time = 00:07]
Solution [0002] = u L f L2 D2 R2 b R2 D2 L u' @ 000000032414034 solved state checks [time = 00:08]
Solution [0003] = u' R' f' R2 D2 L2 b' L2 D2 R' u @ 000000033608628 solved state checks [time = 00:08]
Solution [0004] = F U' l U2 B2 D2 r D2 B2 U' F' @ 000000050998293 solved state checks [time = 00:13]
Solution [0005] = F U' B2 D2 l D2 B2 U2 r U' F' @ 000000051037250 solved state checks [time = 00:13]
Solution [0006] = F' U B2 D2 r' D2 B2 U2 l' U F @ 000000052855592 solved state checks [time = 00:13]
Solution [0007] = b' R d' R2 B2 L2 u' L2 B2 R b @ 000000065867523 solved state checks [time = 00:17]
Solution [0008] = b L' d L2 B2 R2 u R2 B2 L' b' @ 000000067891245 solved state checks [time = 00:17]
Solution [0009] = b L' B2 R2 d R2 B2 L2 u L' b' @ 000000067914452 solved state checks [time = 00:17]
Notation's good. The first one didn't preserve LL. Did you try them out on a physical cube?
 
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