I was messing around on 4x4 and came across this reduction variation.
1. Solve three centers, none of them being opposite. (so Red, Blue, Yellow) with correct permutaion.
2. Then pair up the edges that connect the centers. (RB,BY,RY)
3. (can becombind with step 2) solve a 3x3x3 block with the edges
4. Solve the rest of the centers, without breaking up the block.
5. Pair up the rest of the edges without destrying the 3x3x3 block. I like to hold the block at DBR so that the left side has the majority of the unpaired edges.(I turn alot with my right hand and that prevents regrips)
6. Once all the edges are paired up solve as normal, but now there is already a block done so thers is 1 cross piece and 2 f2l pairs to find. They can be set up before the last few pairs are solved so look ahead go even further.
I think this is a good variation to normal reduction. Look ahead and piece identification is improved because the locations where pieces can "hide" is pre solved, making it obsolete when looking for edges. And for petrus users their "2x2x2" block is already solved. And maybe with planning and more development could have the edges already oriented.
Solving the final centers isn't slowed down much too.
Should this be in How To? or Dicussion?
I haven't timed it yet, but I will when I have decided on some stuff. (Always solving the same centers/ trying to solve edges after paired)
Thoughts, Comments, Concerns?
1. Solve three centers, none of them being opposite. (so Red, Blue, Yellow) with correct permutaion.
2. Then pair up the edges that connect the centers. (RB,BY,RY)
3. (can becombind with step 2) solve a 3x3x3 block with the edges
4. Solve the rest of the centers, without breaking up the block.
5. Pair up the rest of the edges without destrying the 3x3x3 block. I like to hold the block at DBR so that the left side has the majority of the unpaired edges.(I turn alot with my right hand and that prevents regrips)
6. Once all the edges are paired up solve as normal, but now there is already a block done so thers is 1 cross piece and 2 f2l pairs to find. They can be set up before the last few pairs are solved so look ahead go even further.
I think this is a good variation to normal reduction. Look ahead and piece identification is improved because the locations where pieces can "hide" is pre solved, making it obsolete when looking for edges. And for petrus users their "2x2x2" block is already solved. And maybe with planning and more development could have the edges already oriented.
Solving the final centers isn't slowed down much too.
Should this be in How To? or Dicussion?
I haven't timed it yet, but I will when I have decided on some stuff. (Always solving the same centers/ trying to solve edges after paired)
Thoughts, Comments, Concerns?
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