4x4 Variation

Maybe they find the normal way hard. I don't do OLL, but I sure do find the step hard. I'll often get to the last two or three edges and sit there for 30 minutes trying to figure out what to do. Then, set the cube down and, for the rest of the day, think about how I can solve that case. I completely understand everything on your site except the 2 and 4-cycles, but usually I'm unable to apply it during a solve and I don't want to just memorize every case. I don't want to spend hours every day trying to figure out one solve, hoping I'll eventually improve. I end up putting the 4x4 down and just going back to 3x3.

that's why its advised not to learn every case:

The algorithms are listed to provide you with hopefully nicer alternatives if you find bad ones, to show you various tricks you can employ to manipulate edges and to show you how to do cases you may not have worked out youself. Study them, but don't learn them. (Direct Quote)
 
I've read the site many times and I use a 3x3 method where it's creator advises not to memorize solutions (Roux steps 2 and 4). I know not to memorize everything (like I said in my post) and I fully understand the solutions on the site. It's just that it takes me hours to apply it in a solve.

EDIT: This doesn't happen every solve. Some solves go by quickly. It's just not fun to sit there for so long to find a solution to the difficult ones.

Solving my own problem the more I post?
 
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um wat
edges on a 4x4 are just permuted. There is no orientation. An edge can't be "flipped" and remain in the same position.

The fact that edges cannpt be flipped doesn't make it imposible to put an useful orientation scheme on them. Granted, pure orientation is impossible, but you can still permute them in order to get them all oriented.
 
The fact that edges cannpt be flipped doesn't make it imposible to put an useful orientation scheme on them.

Sure, not impossible, but pointlessly inefficient; all you're doing is permuting pieces around without solving anything.

I understand that some people do it because they aren't used to/haven't learned to solve cycles directly, but why use the method at all if you can't do it right? It's not like 2-look OLL vs. 1-look OLL; the K4 ELL algs are mostly commutator type stuff that don't have to be learned as a big alg set like OLL, EG, etc.
 
I never do 4 look. 2/3 look is common.

I've learnt a few more cases, but I still have a lot to learn, Inc all of the 24 op l2e cases but they are all fairly similar
+ I've stopped using oell and started using the same algorithms for pell,
still not sub 2 but I do more 7x7 and 6x6 than anything else so I should start getting sub 2's soon enough
 
Kirjava, i have a doubt about k4´s LL
my question is: after COLL
do you pair up remaining edges anywhere and ELL them?
or u commute them from wherever they may be to the right position?
still can´t figure out the way to do LL in less than 4 looks.. =(

Permute them from wherever they are allready:
1 edge, opposite edge, then last 2 edges
or 1 edge, adjacent edge, last 2 edges

or just get all 1 colour upwards then permute them all 1 by 1 "eoll, epll"
 
I have to do a lot more K4, need to get faster at every part, + learn a ton more 4x4 ell cases
 
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