riffz
Veteran
Hey, I'm learning the 4x4 BLD and I need a good algorithm to swap two opposite corners on the same face without changing orientation.
Preferably in this position: UBL <--> UFR
I'm using Old Pochmann for corners so if there's an odd number of corner swaps I want to use this for one of the swaps.
Preferably in this position: UBL <--> UFR
I'm using Old Pochmann for corners so if there's an odd number of corner swaps I want to use this for one of the swaps.