3x3x3 edge parity fix (+permutation parity?)

doubleyou

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Feb 25, 2007
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Copenhagen, Denmark
Some time ago I mentioned I made up my own method for solving the rubiks cube. now I cant find that thread anywhere around here.

in this method you'll have to fix an edge parity of a yellow edge and a white one. the same goes for corners. I can fix corners by applying the logical alg (first corner goes cw) LD2L'F'D2F - then F'D2FLD2L.

I am not sure but I think I sometimes end up in a PLL parity too.

do you know how to fix this?

if you dont know what method I am talking about, then it goes like this:

1. solve all middle layer edges.
2(.1). seperate top and bottom layer pieces
(2.2) fix orientation parity
(2.3) fix permutation parity
3. Orient bottom layer
4. Permute bottom layer
5. Orient top layer
6. Permute top layer

sorry for not being able to use the search funtion effectively :(

please provide these algs once again! thank you!!

-Sigurd
 
I heard someone say something about one "Ring Method"
but I think that name would suit the method well..

the original name was "50/50" or RS 1OP 3OP (Ring, Seperation, first layer Orientation Permutation, third layer Orientation Permutation)
 
ah I get it now. I thought you meant to arrange the 'basic' cube some way - then scramble it again. and it should be easier to solve.. hehe

so I need to make a special cube for this. well I dont have a spare cube atm. but when I do, I'll give it a go
 
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