2x2x3 Example Solve Game!

Unearth

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Joined
Aug 8, 2017
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12
My scrambles are generated via cstimer.net

Scramble: U2 R2 U' R2 F2 U2 F2 U' F2 U' F2

D' R2 U' u' F2 u U2
R2 U R2 U' R2 F2 U' F2 u F2 D' (corner switching alg)

Next: R2 F2 U F2 U F2 U' F2 U F2 D R2

Have fun!
 
Next: R2 F2 U F2 U F2 U' F2 U F2 D R2

OK, i'll play.

PBL method:
B2 D' B2 D' B2 //separate white&yellow
y' (F2 U' F2 U)2 F2 //PBL
D' L2 U2 L2 U2 L2 //fix E edges
view


Next: U2 R2 F2 U F2 U2 R2 D' F2 U2 R2 U
 
Last edited:
Sorry, I don't know what to label these
z2 U2 L2 U L2 U' L2 u L2 U D' (top and bottom layer)
R2 U R2 U' R2 F2 U' F2 u F2 (corner switching algs)
u U F2 E2 F2 (fixing edges)

Next: D' R2 D' R2 U R2 F2 D' R2
 
y' D R2 D' e L2 // layers
L2 U L2 U' // setting up corner switch
R2 U R2 U' R2 F2 U' F2 u F2
L2 U' L2 u U // finish up

Next: U D' R2 U' R2 F2 D' F2
 
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U' F2 U2 R2 //2 opposite faces
U B2 D B2 D2 R2 U R2 U' //PLL with cancelled equator swap B2 E' B2

Next: R2 U F2 U2 D F2 D' U' R2
 
y' R2 U' R2' // CO (3)
U' R2 D R2' D' R2 D R2' D R2 D2 R2' // CP + E (12, 15)
U D // AUDF (2, 17)

U R2 U2 R2 F2 D' F2 D2 R2 U

R2 y' R2 U2 R2 D
L2 U L2 U' R2 U R2 U' R2 F2 U' F2 u F2 L2 U' L2
D' R2 E2 R2

Next: D' R2 D' R2 F2 U' R2 U2
 
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U' R2 u' R2 // CO + E (4)
D R2 U D' R2 D R2 U' R2 U R2 U' R2 // CP (13, 17)
D2 // AUDF (1, 18)

U R2 U' R2 U R2 D' R2 U F2 D' R2

y' R2 D' R2 D' B2 R2
L2 U L2 U' R2 U R2 U' R2 F2 U' F2 u F2
L2 U' L2 D'

Next: U D R2 U F2 U' F2
 
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Unearth, you've got some mistakes in transcribing your solutions, since they don't quite work:

For posts #10 and #12 in this thread, if I change y to y', they seem OK.

In post #5, if i edit it to this:
y' D R2 D' e L2 // layers
L2 U L2 U' // setting up corner switch
R2 U R2 U' R2 F2 U' F2 u F2
L2 U' L2 u U
then it's OK. (change y to y', change U to U' in line 3)
 
Unearth, you've got some mistakes in transcribing your solutions, since they don't quite work:

For posts #10 and #12 in this thread, if I change y to y', they seem OK.

In post #5, if i edit it to this:
y' D R2 D' e L2 // layers
L2 U L2 U' // setting up corner switch
R2 U R2 U' R2 F2 U' F2 u F2
L2 U' L2 u U
then it's OK. (change y to y', change U to U' in line 3)
Sorry! I'll fix it now and in all further solutions.

D' R2 U' D2 R2' // CO (5)
D R2' U R2 U' D' R2' D' R2 D2 R2' // CP + E (11, 16)
D // AUDF (1, 17)

D R2 U R2 U' F2 U R2 U R2

U2 F2 R2 z2 y e'
R2 U R2 U' R2 F2 U' F2 U' F2 U2 F2
D2 U'

U R2 F2 D' R2 D R2 D' R2 D F2 D2
 
Solve:
ML: R2 Uw R2
FL: U R2 U' R2 D R2 D R2 U2 R2 E2 L2 U2 L2 D2
LL: U' R2 U R2 U' R2 U' D R2 U' R2 U R2 U' Uw'
Im sorry but i cant generate another scramble. Someone help.
 
scramble from cstimer: U2 R2 U R2 U' F2 D R2 D

solution 1: ortega method
U b2 D' r2 \\separate
U r2 U' b2 U2 r2 D' f2 //pbl
U'
view (using the 4x4x4 sim)

solution 2:
U' r2 e U r2 //D
y2 r2 U' r2 U r2 y r2 U r2 3Uw' r2 //domino T-perm
D' U'
view

Next: R2 U R2 U' F2 D R2 U R2
 
Next: R2 U R2 U' F2 D R2 U R2

/* Scramble */
r2 U r2 U' f2 D r2 U r2

/* Solve */
U r2 U' r2 // CO

D2 r2 U' b2 U2 r2 U' r2 // PBL

r2 e r2 e r2 U2 r2 U2 r2 U2 e2 // PEL

// View at alg.cubing.net


Used 4x4 to simulate on ACN(did actual solve on my 2x2x3)


NEXT: R2 U' R2 D R2 U2 F2 U' F2 U' F2
 
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