InternetTom
Member
I'm with the hawk here.
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Uhh, so? That's not a valid argument against a permutation-only method. We know your CP memo sucks (like mine), and your CO memo rocks (unlike mine), but either way you still have to go through the sucky process of memorizing CP, so just work on your sucky step and it'll improve with time, rather than lean on an easy step and leave your sucky step sucky as ever.... but I prefer my memo technique which works better for orienting than permuting.
Nice typo their. And I like the comparison tooBTW excellent comparison their.
That's like telling a beginner, one look PLL is simpler because you just do it in one step, instead of worrying about corners then edges.So: You guys rather want to add an extra step to your bld method to avoid complexity? The thing is: Leaving out the orientation step doesn't add complexity at all. Permutating is exactly the same thing: Memorize 8 corners and set up the corners by paying attention to the stickers. That's it.
Believing in those complexities sounds like believing in god to me.
But permuting stickers is on permuting stickers and therefore has less to execute.
But permuting stickers is on permuting stickers and therefore has less to execute.
Sorry, uhm what?
Yes, thats why you use a conjugated Y perm.
F' Y-perm F
2 on average or so, 3 is the max for Y-perm corners.
I always thought that if you are going to memorize stickers for corners (ie no, orientation), why wouldn't you just use commutators? Its so many less move, a little more thinking, and definitely faster