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2GR corner control?

pomily22

Member
Joined
Apr 10, 2026
Messages
23
Location
UK
In the wiki page for 2GR (briggs, yruru, ceor), one of the advancements talks about conrner control to reduce your LL cases to better oclls, but nothing is actually said about this.
Is there any documentation on this? This isn't WV since it allows any ocll that isn't T, U or L to be your LL case - i would assume it only adds a few more moves (to your LS) too.
Is there any good documentation or is it not worth it? (i think anything to reduce alg count is generally good so u can focus on each alg more)
 
yeah, it's simpler ideas than that - it just makes sure you have an ocll that isn't two corners twisted
so it's not as hard recognition as WV, since it's just adding at most 5 moves to your LS insertion to make sure you have sune, antisune, h or pi
I did link the wiki page in the original post (it doesn't explain much but it gives the basic idea)
 
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