Hello,
I heard doing corner permutation with 2-gen algorithms on 2x2 is impossible. When I try it out, it seems intuitively impossible to permute corners of the top layer while preserving the bottom layer using 2-gen algs. But I still don't really see why. The fact that edge orientation with a 2 gen alg is impossible is easy to understand, but for corner permutation, I don't really get it yet. Can anyone explain me? Is there any invariant that is preserved by every turn and that stops the corners from being permuted or something like that?
I heard doing corner permutation with 2-gen algorithms on 2x2 is impossible. When I try it out, it seems intuitively impossible to permute corners of the top layer while preserving the bottom layer using 2-gen algs. But I still don't really see why. The fact that edge orientation with a 2 gen alg is impossible is easy to understand, but for corner permutation, I don't really get it yet. Can anyone explain me? Is there any invariant that is preserved by every turn and that stops the corners from being permuted or something like that?