Hi, thank you for very interesting method.
I think in LOLS- algorithm set is error. Case 3 and 6 are the same (Sledgehammer). And there missing mirror case with one yellow/white sticker on top, two yellow/white stickers on some side and yellow/white sticker on other side.
Text from YT video about maglev:
"This means when you're turning accurately, the tension will be lower, so the cube is FASTER, but when you start to mess up a turn and flex the cube, the tension is higher, so the cube is MORE STABLE."
In my first question I asked for like-Uperm algorithm, which not prevent corners permutation. So maybe 3-gen algorithm which not prevent corners permutation is easier than Uperm, which prevent corners permutation. But Cube Explorer say there is nothing better than Uperm.
What's about algorithms for L5E, which solve whole rest of cube? Solving UR edge + Midges orientation + Midges permutation with one algorithm. If I am not wrong and UR edge is on M-slice it is 88 new cases + mirrors. (If UR edge is flipped on own position, it is another 88.)
Where can I find algorithm similar to U-perm, which NOT prevents LL corners permutations? I think it should be easer and more suitable for beginner method. How can I generate it in Cube Explorer or some else software?
I think viable is only EG1-style second block (partly second block). First block is fully solved, and second block has oriented, but swapped two corners (DFR, DBR). Recognition for CMLL and EG1-style is the same.