Corner-only or Edge-only PLL's are easy to do intuitively, for example with <R' D2 R> reposition U layer, repeat for corners and <M' U2 M> reposition U layer for edges. This would cover things like A,E,U,H,Z
Most Parity-PLL's (2 edges, 2 corners) are easy to understand as 2 OLL's or as a [L U R] alg (also known as playing with pairs). This would cover things like T, Y (2 OLL's), J, N and V (playing with pairs)
All G-Perms can be done as a A and U but I wouldn't know any intuitive way for this