mark49152
Premium Member
Cases 39/40 and 41/42 are a bit different because the edge stays good or bad when you rotate.
Here's another example, case #13. Instead of learning #13 and #14 both for FR target, I learn #13 for FR and BR targets, as shown here:-
Rotationless solutions are R U' R' U (R' F R F') R U' R' and R' U R U' R' U' R respectively. Now it's easy to cope with other slots using mirrors (e.g. R U' R' U R U R' or L' U L U' L' U' L or L U' L' U L U L') and even to utilize empty slots to keep work on your preferred hand (e.g. R U' R' U (R' F R F') U2 L U' L'). Note that rotations aren't always bad - in the first case you might prefer to do a d move then solve it like the second case.
It does amount to the same thing really, since case #14 is just one of the mirrors. I just find it helpful to think about all the slots, and not focus everything on FR.
(Oh and sometimes sledgehammer solutions don't mirror well to the back, in which case I might learn a different rotationless solution for the back slots.)

EDIT: of course the best way to deal with these stuck-slot cases is to try to force them out early by using the slot to solve other cases.
Here's another example, case #13. Instead of learning #13 and #14 both for FR target, I learn #13 for FR and BR targets, as shown here:-
Rotationless solutions are R U' R' U (R' F R F') R U' R' and R' U R U' R' U' R respectively. Now it's easy to cope with other slots using mirrors (e.g. R U' R' U R U R' or L' U L U' L' U' L or L U' L' U L U L') and even to utilize empty slots to keep work on your preferred hand (e.g. R U' R' U (R' F R F') U2 L U' L'). Note that rotations aren't always bad - in the first case you might prefer to do a d move then solve it like the second case.
It does amount to the same thing really, since case #14 is just one of the mirrors. I just find it helpful to think about all the slots, and not focus everything on FR.
(Oh and sometimes sledgehammer solutions don't mirror well to the back, in which case I might learn a different rotationless solution for the back slots.)
R2 U2 F R2 F' U2 R' U R' - one of the few non-intuitive algs I use. Start with thumb on U face, use left for both U2s, and pull up with right ring for the F', for a regripless execution. Don't know if anyone else uses this but I found it myself using Cube ExplorerR U R' U2' R U2' (R2 F R' F') U' R U R'
EDIT: of course the best way to deal with these stuck-slot cases is to try to force them out early by using the slot to solve other cases.
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