moralsh
Veteran
It depends on the context, I'm an expert to my workmates because I can give them good advices and I'm not even good by most of the definitions on this thread, like the chinese proverb "there's always someone who knows more"
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Several other people have done something similar (came up with a good method on their own, and then got fast times with it). I'd debate Heise being called a very good method, because although it has low movecount, it's not really suitable for speed.I actually consider Heise one of the best solvers out there because he came up with a very good method on his own
At least one other person has. I don't remember his name... might have been someone from the US named Andy, but I'm not sure.I'd like to see anyone else get 18 with Heise.
Several other people have done something similar (came up with a good method on their own, and then got fast times with it).
There were already many people who used methods similar to Roux before he ever made it. Heise was different from any other method in the way that it used pairs. Also, Heise is a very good method because it is the best way to solve and actually understand every single move you make.
I am a beginner according to your post, but I'd argue that I understand just as much about the cube as you. You said "if you are defining expert as the best". Does being faster necessarily make you "the best"? I actually consider Heise one of the best solvers out there because he came up with a very good method on his own and got an 18 second solve with it using complete intuition. I'd like to see anyone else get 18 with Heise.
You're making the assumption that only the speed is important.Several other people have done something similar (came up with a good method on their own, and then got fast times with it). I'd debate Heise being called a very good method, because although it has low movecount, it's not really suitable for speed.
I consider speed to be more important than number of moves. Yes, both are important and I would choose a method which has very little move count ( Like 30 HTM )but slightly slower speed over CPOF. But no such method exists yet. Tomoaki Okayama is only an expert at FMC and he still has lots to learn for the other categories.You're making the assumption that only the speed is important.
Another valid point of view is that speed methods are crap methods to solve a cube. 55 HTM to solve a cube with CFOP is very inefficient.
Who can argue that Tomoaki Okayama isn't an expert ?
You're making the assumption that only the speed is important.
Who can argue that Tomoaki Okayama isn't an expert ?
Insane: sub 7 (???)
Fast: 7-8 (1.5k+)
Oh yeah not bad: 8-9 (1-1.5k)
Good: 9-10 (800-1.5k)
Meh: 10-13 (600-800)
Slow: >13 (200-700)
Insane: sub 7
Fast: 7-8
Oh yeah not bad: 8-9
Good: 9-10
Meh: 10-13
Slow: >13
Excuse me, what?There were already many people who used methods similar to Roux before he ever made it.
I'm responding to elrog saying Heise is one of the "best solvers" for getting 18s with his own method. Also, this *is* a site called speedsolving.com, and this *is* a topic asking what times make you good. And to be fair, CFOP is designed for speed alone, not as an FMC method.You're making the assumption that only the speed is important.
Another valid point of view is that speed methods are crap methods to solve a cube. 55 HTM to solve a cube with CFOP is very inefficient.
I'd just like to point out here that I don't think we all have the physical or mental ability to get to, say, sub8 - it's not just about how many hours of deliberate practice you've put into the cube. I've always been a relatively slow (but relatively consistent) turner and I think if I really totally perfected my solves I could *maybe* get into the mid or high 9s, but not much farther than that, just due to the turnspeed difference between me going at full tilt and an actual top 3x3er.Yeah this is probs about right, when you consider how many hours of deliberate practise it should take to get to each of these steps.