Triplex

I found a bug on Quadplex (don't know if it's on the other ones too). It seems that after the timer starts it takes about a second before I can do any turns (I'm using keyboard controls). I don't know if this is intentional or not but it could be a problem when trying to set records :p
 
ben1996123-

Can you give QuadPlex a solve again and see if I fixed it.

AND... AND one more thing.... this is for everyone.... Can you guys please post bugs on kidpaint? I think there's a spot in the forums for them. I appreciate it. Wes is setting it up so I get notified immediately when a bug comes in.

Thanks .... really, I can't say it enough.... thanks!

- george
 
I found a bug on Quadplex (don't know if it's on the other ones too). It seems that after the timer starts it takes about a second before I can do any turns (I'm using keyboard controls). I don't know if this is intentional or not but it could be a problem when trying to set records :p

qqwref-

This bug is (hopefully was) a serious problem. Since you're a coder......

Most of my career I've been doing embedded stuff. It's really straightforward to push ones and zeros around. This working with humans stuff is a real nightmare. The UI is 90 percent of the code! And, working with events through the web is all brand new to me. None of which I ever had to work about before.

But.... this is fun!

- george
 
I tried it again and it still happens...

ben1996123-

One thing ..... Browsers cache web pages. You have to 'refresh' the page in order to get the latest version of the code. One way to see if you're using the 'fixed' version, is the version number on the opening scene should be 0.05 AND you'll probably have to redo your keyboard settings.

I'm r-e-a-l-l-y hoping this is fixed.

- george
 
ben1996123-

One thing ..... Browsers cache web pages. You have to 'refresh' the page in order to get the latest version of the code. One way to see if you're using the 'fixed' version, is the version number on the opening scene should be 0.05 AND you'll probably have to redo your keyboard settings.

I'm r-e-a-l-l-y hoping this is fixed.

- george

Just went to Quadplex and it says 0.05, and I didn't have to redo my keyboard controls. I'll test the bug now.

Edit: It's still happening D:
 
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%&**%$@!#$ !!!! It's a deeper bug. (*&%$%^&*!!!

iknowthatfeel.png


It's not that important if it doesn't get fixed, it doesn't let you get superfast hax times.



Edit: I would try to fix it like this:

Check if the certificate is open, and if it is, stop all of the controls so you can't do anything until you close the certificate (the colours only break if the certificate is open).
 
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Oh, btw, I got 15.60 triplex single :)

I'm still working on the best keyboard controls for quadplex... ideas?

I use this:

2aiez5f.png


Also, new bug in Quadplex: When a solve is finished and you close the certificate, you can mix it up and do another solve without pressing reset, so the timer also doesn't reset, it just continues from the previous solves time. I noticed this when I got a 9 minute single :/
 
This is weird. You're so much faster than me at Triplex (I average ~ 1:00), but I think I'm faster than you at Quadplex (I average ~1:20). How do you solve Quadplex?

I've only done quadplex like 4-6 times with arrow keys :P
I think I used qq's method... idk, I'll start practicing, but for now I'm happy to be third for triplex :)

I use this:
2aiez5f.png
Also, new bug in Quadplex: When a solve is finished and you close the certificate, you can mix it up and do another solve without pressing reset, so the timer also doesn't reset, it just continues from the previous solves time. I noticed this when I got a 9 minute single :/

I tried these controls already by myself, I HATE the G and H reaches.

I also got this bug.
 
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I see I'm still the only person to have recorded a time on Quadplex II. Here's the deal: when someone else solves it (that is, posts a time on kidpaint), I'll post my method ;)

EDIT: small hint:
You should be able to solve everything but the little triangles with intuition. Try to figure out a commutator that moves only 3 little triangles.
 
Now that I look at the Quadplex II again, it doesn't seem that hard as when I first/last time tried it, I was over think it. You just need to know one algorithm. I have a basic understanding of commutators and think I might be able to do this.

How I plan to solve it
Solve the hexagon pieces(Easy)
Solve the squares(Trivial)
Finally solve the isosolese(spelling) triangles(Hard as of now)

I will do when I wake up in the mourning.

Parity algorithm for 2 adjacent secondary colour swap? (ie: magenta and yellow)

If this is for quadplex then use what's on this page for that.

If not then look of the forth or fifth page for the Pochmann method.
 
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I see I'm still the only person to have recorded a time on Quadplex II. Here's the deal: when someone else solves it (that is, posts a time on kidpaint), I'll post my method ;)

EDIT: small hint:
You should be able to solve everything but the little triangles with intuition. Try to figure out a commutator that moves only 3 little triangles.

I just did a 29 min solve, but that included figuring out how to solve it. =P

I managed to figure out comms that cycled squares + little triangles that were attached to them, as well as a pure little triangle 3-cycle. The latter was VERY useful.
 
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Sorry to go back to the triplex, but how many moves do you average on it ? If someones did not care about time, how many moves do you think he/she would need to solve it. Can we get a FMC version of the triplex :) ?
 
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