The AfterMath of Speedcubing

20 moves for F2L would be difficult in FMC...
Difficult for someone like me, yes, but for the experts, I'd say they average significantly under 20 moves. I realize you were just trying to make a point through hyperbole, but I would like to point out that for fewest moves, 20 moves for F2L is considered pretty poor by the experts. I suspect most of the best people at fewest moves actually throw away any 20 move F2L they find (unless it has an OLL or PLL skip, or something similar), figuring there's no way it's good enough to bother with. (For them, any complete solution over 30 moves is essentially equivalent to a DNF.)

But I still agree that 20 moves for F2L while speedsolving seems pretty difficult to imagine at the moment, barring any new discoveries.
 
Difficult for someone like me, yes, but for the experts, I'd say they average significantly under 20 moves. I realize you were just trying to make a point through hyperbole, but I would like to point out that for fewest moves, 20 moves for F2L is considered pretty poor by the experts. I suspect most of the best people at fewest moves actually throw away any 20 move F2L they find (unless it has an OLL or PLL skip, or something similar), figuring there's no way it's good enough to bother with. (For them, any complete solution over 30 moves is essentially equivalent to a DNF.)

But I still agree that 20 moves for F2L while speedsolving seems pretty difficult to imagine at the moment, barring any new discoveries.

Sorry Mike, I wasn't making myself clear. I meant fewest moves using the CFOP method, as in planning out pairs, cancelling moves, using extended crosses, etc. Using petrus would be relatively easy, so I changed it as most people relate to Petrus when they think of FMC. :)
 
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