DavidWoner
The Punchmaster
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From Andrew Ricci's avg thread, Bence originally asked why Brest didn't count rotations as moves.
I propose ETM (Execution Turn Metric). It's a mix between QTM HTM and STM where rotations *sometimes* count as moves. An example:
Scramble: L2 R2 U2 L2 U F2 L2 F2 U L B2 F' R B2 U' B F L F2 D'
Cross: L2 u R' F' (4 ETM, obvious)
F2L 1: L' U' L d R' U R (7 ETM, obvious)
F2L 2: y' R U' R' U2 R U' R' (8 ETM, rotation requires regrip so it is counted)
F2L 3+4: y L U2 L' R U R' (7 ETM, rotation counts, L' R counts as two moves not one, because it is performed as such)
OLL: M U' M' U' U' M U' M' (8 ETM, Slice moves are performed as slices here. The U2 is two flicks with the left index, thus two moves.
PLL: R' U2 R U' U' R' F R U R' U' R' F' R2 U' (15 ETM, the first U2 is an index-middle double flick with the right hand, thus one move. The second is two left indexes again, thus two. R2 is a single wrist turn, thus one.)
Total solve: 56 QTM/49 HTM/44 STM/49 ETM
Coincidence that HTM=ETM here, but it should be clear what I mean.
That is an interestiong question, which should probably get posted in the "Random Cubing Discussion" thread or the "Reconstructions" thread.
Do you mean "you" as specifically me or "you" as everyone in general? The two biggest reasons I don't: not counting rotations as moves is how those before me have done it and [wiki]TPS[/wiki] is usually measured in [WIKI]HTM[/WIKI] or [WIKI]STM[/WIKI] which do not count rotations as turns.
Another thing is that it is sometimes difficult to correctly interpret the rotations the cuber is doing. What may look like a specific sequence of rotations on video may not be what the cuber was actually performing (if that makes sense). Then we get to the half-turns and cube-tilts used for locating pieces. Would these also become part of the turn count?
I propose ETM (Execution Turn Metric). It's a mix between QTM HTM and STM where rotations *sometimes* count as moves. An example:
Scramble: L2 R2 U2 L2 U F2 L2 F2 U L B2 F' R B2 U' B F L F2 D'
Cross: L2 u R' F' (4 ETM, obvious)
F2L 1: L' U' L d R' U R (7 ETM, obvious)
F2L 2: y' R U' R' U2 R U' R' (8 ETM, rotation requires regrip so it is counted)
F2L 3+4: y L U2 L' R U R' (7 ETM, rotation counts, L' R counts as two moves not one, because it is performed as such)
OLL: M U' M' U' U' M U' M' (8 ETM, Slice moves are performed as slices here. The U2 is two flicks with the left index, thus two moves.
PLL: R' U2 R U' U' R' F R U R' U' R' F' R2 U' (15 ETM, the first U2 is an index-middle double flick with the right hand, thus one move. The second is two left indexes again, thus two. R2 is a single wrist turn, thus one.)
Total solve: 56 QTM/49 HTM/44 STM/49 ETM
Coincidence that HTM=ETM here, but it should be clear what I mean.
