I think this would be a better start method than using the standard cross, and it only takes 8 moves on average.
*You limit solving F2L to R, L, U moves -> This lowers the # of F2L cases possible
*All Last Layer Edges will be oriented -> Limits the OLLs to 2 Look OLL cases
*Better F2L Finger Tricks
Or is it too slow to be practical..?
*You limit solving F2L to R, L, U moves -> This lowers the # of F2L cases possible
*All Last Layer Edges will be oriented -> Limits the OLLs to 2 Look OLL cases
*Better F2L Finger Tricks
Or is it too slow to be practical..?