watermelon
Veteran
Thanks for the example Stefan, I'm starting to understand your logic more clearly now. Just to confirm, at each move, you'll try switching to any of the 24 cube orientations and you'll try both the move and its corresponding double layer turn? Then, for each of those possibilities, you'll have to determine which of the previous states requires the least number of time units to get to that position?
qqwref, the formatting shouldn't be too hard to add once the program is finished. I'll definitely be sure to add it in.
qqwref, the formatting shouldn't be too hard to add once the program is finished. I'll definitely be sure to add it in.
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