Rpotts
Veteran
ubercuber, stfu. it's the internet.
Cincy
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ubercuber, stfu. it's the internet.
Cincy
57x21 algs. 1197.
I don't think anyone will ever bother to learn them all.
Sigh, you guys should really pay atttention in math. Multiplying the number of oll algs by the number of pll algs will result in the amount of cases you can apply 1 look ll. However, you guys want the number of algs you need to learn, and to get to such it's: The number of oll algs plus the number of pll algs which will equal the number of total algs you need to learn. I really don't get why you'd multiply.Actually, not including mirrors:
41x14 = 574
Brings it way down.
Most of my non-bld solves are one look as well![]()
What? You WOULD have to multiply. You ADD for 2LLL. MULTIPLY for 1LLL.y3k9 said:Sigh, you guys should really pay atttention in math. Multiplying the number of oll algs by the number of pll algs will result in the amount of cases you can apply 1 look ll. However, you guys want the number of algs you need to learn, and to get to such it's: The number of oll algs plus the number of pll algs which will equal the number of total algs you need to learn. I really don't get why you'd multiply.
Which would take a too many moves and be hard to recog, and usually edge control is done in very few algs.
but... it's Kirjava!
Being an elitist prick is what he does best.
It definitely could be done, but it would take a lot of work to make it decent, and it would probably take longer than just OLL/PLL. And also, i believe it would be less than 42 corner algs because not all of the COLL cases are possible with edges solved.ZBF2L uses 125 algorithms. Also, I'm not going to claim I know what I'm talking about. I don't use LBL methods at all. You're probably right that recognition would be terrible, but at least this way you would only have to look at the OC and PC.
It definitely could be done, but it would take a lot of work to make it decent, and it would probably take longer than just OLL/PLL. And also, i believe it would be less than 42 corner algs because not all of the COLL cases are possible with edges solved.
You're just annoyed that people laughed at you because you made a topic where you didn't understand how to solve corners on a 4x4x4.
Well I was asking if that would be a reasonable option, not stating that it was. However, I've found the 42 cases: http://www.ai.univ-paris8.fr/~bh/cube/solutions_c2.html
Also, ZB takes longer than just OLL/PLL, so I'm not surprised that this would.
Feliks used ZBLL in a 7.09 solve he did. So it can be faster at some times but definitely not all the time
Feliks used ZBLL in a 7.09 solve he did. So it can be faster at some times but definitely not all the time
You do realise not a single person in the world has memorized every case for 1L-LL
1293? LL algorithms
And was he any good at FMC?IIRC at nationals last year, some guy was up at like 800 or so algs. Learning move optimal purely for FMC (I'd assume FMC)