DeVry Open 2010

I thought you meant lower my goal as in make it easier to achieve, hah! I'm using that sort of OFOTA method and I'm not consistently getting sub6 yet. My issue is recog in the bars for PBL, I fail horribly at it. I can't count how many times I think I have J/Y (top/bottom) and I really have double bars. Maybe I should make a video and have you tell me what else I do wrong (but I'm pretty sure recog to separate faces and PBL recog are what's screwing me).
 
Well I sort of do guimond but I skip the first step. I just make a face of opp colors then OLL (with opp colors) separate (like in guimond) then PBL. I've thought about learning CLL, but I figured if I do that I might as well learn COLL and apply those algs to the 2x2. I definitely don't have the time before DeVry to learn CLL.

Do you know Guidmond and can you sub6 avg5 with it?
 
Maybe I should go ahead and do full guimond then. I just make opposite color faces then separate and PBL. I just didn't feel like learning the 10ish (I'm not sure how many) algorithms after I realized "man I could just do this part myself"

Edit:

So after getting bored enough to look at what all my 2x2 OLL algs do, I've learned how to reecognize what pieces move where and see what separation case I get. I've also learned how to recognize PBL by two sides as well. I'm not sure why I haven't done this before but after some practice I'm hoping I can get pretty consistent sub6, not to mention I made another alg for the diagonal/bars separation case (so I don't have to do x2/z2 to perform the alg). I've got a month before DeVry, so we'll see.

Second Edit:

I decided to take a look at the 16 guimond algs I'd have to learn if I wanted to learn the method, and it seems like the logical thing to do is learn it. The move count is significantly smaller than my method (since I use the corner OLLs the lowest move count I have is 6, guimond's highest move count is 6 and lowest is 3 and a lot of guidmond algs are 3 moves). I'll probably be going to Guidmond but not sure how I'll do with recognition and only a month to learn but we'll see :P
 
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Maybe I should go ahead and do full guimond then. I just make opposite color faces then separate and PBL. I just didn't feel like learning the 10ish (I'm not sure how many) algorithms after I realized "man I could just do this part myself"

Edit:

So after getting bored enough to look at what all my 2x2 OLL algs do, I've learned how to reecognize what pieces move where and see what separation case I get. I've also learned how to recognize PBL by two sides as well. I'm not sure why I haven't done this before but after some practice I'm hoping I can get pretty consistent sub6, not to mention I made another alg for the diagonal/bars separation case (so I don't have to do x2/z2 to perform the alg). I've got a month before DeVry, so we'll see.

Second Edit:

I decided to take a look at the 16 guimond algs I'd have to learn if I wanted to learn the method, and it seems like the logical thing to do is learn it. The move count is significantly smaller than my method (since I use the corner OLLs the lowest move count I have is 6, guimond's highest move count is 6 and lowest is 3 and a lot of guidmond algs are 3 moves). I'll probably be going to Guidmond but not sure how I'll do with recognition and only a month to learn but we'll see :P
Guimond algs are probably a better way to go than just doing OLL's. I've been thinking about learning guimond lately.
 
Hey everyone, I'm Steve and I'm new to competitions. I've never been before and I would really like to go to this comp. Can anyone tell me about pre-registering. Or should I just go and register there? Any help would be appreciated. Thnx.
Go to the first page, it has a link to the website. On the website, there should be a link to registration, fill out the form, and you're done.
 
Hey everyone, I'm Steve and I'm new to competitions. I've never been before and I would really like to go to this comp. Can anyone tell me about pre-registering. Or should I just go and register there? Any help would be appreciated. Thnx.

Just will out the form and you are good. You pay the $5 when you check in.
http://koii.cubingusa.com/devry2010/register.php Bring cash.

Pre-registering helps the organizers print out sheets before the event. You can always change this at the last minute and fill out a form by hand at the comp. So basically it's never too late to join an event.

On a side note, people trade and sell speedcubes at these events so you may want to bring some spending cash. Sometimes you can also find stickers and lube. It's an all day thing so bring lunch money too. This particular venue has a cafeteria.

I think you'll like it!
 
I was just about to point him to the schedule link as well.

Seth: Guimond algs are a better way to go than OLLs. On averave with Guimond (without taking probability into account) Guimond step 2 is 3.8ish moves (with 0 moves for step 0), with the shortest alg being 3 moves. With ortega / the pseudo method I used my shortest alg was 6 moves (the longest Guimond move) and I think the average was 7.8 moves or something. The method to use became quite clear.
 
I was just about to point him to the schedule link as well.

Seth: Guimond algs are a better way to go than OLLs. On averave with Guimond (without taking probability into account) Guimond step 2 is 3.8ish moves (with 0 moves for step 0), with the shortest alg being 3 moves. With ortega / the pseudo method I used my shortest alg was 6 moves (the longest Guimond move) and I think the average was 7.8 moves or something. The method to use became quite clear.
Should have been 5. Glad you're learning guimond, i'm working my way into EG1 at the moment.
 
What OLL is 5 moves? I just realized that looks confusing as if I'm saying the longest Guimond alg is 6 moves (which there are two of those). Guimond can definitely be pretty quick. Maybe I'll learn some SS tricks after I get sub6 with guimond.
 
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