AdvanceFIN
Regular
2x2: 3.57, 4.44, 3.85, (3.32), (7.00) = 3.95
Comment: Decent.
3x3: (13.17), 11.67, 12.93, 12.71, (10.26) = 12.44
Comment: Very good!
Comment: Decent.
3x3: (13.17), 11.67, 12.93, 12.71, (10.26) = 12.44
Comment: Very good!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
comment: This is my first ever sub-30 solution! I found this in about 40 minutes. I tried to see if I could improve on it, but I was so excited that I couldn't concentrate and just took the 29 move solution!
Scramble: L2 R2 U R' D B F2 D' B' L' B2 L F2 D2 R2 U B' U
Solution: L2 B2 R D2 B' U D L' D' U L F' L' B L F L' U' L' B' L' B2 L B2 L' B' L B L2
2x2x2: L2 B2 R D2
2x2x3: B' U
flip "bad" edges: D L' D' U . B U'
rest of F2L - leaving a corner 3 cycle: L' B' L' B2 L B2 L' B' L B L2
Insert L F' L' B L F L' B' at the dot to cancel two moves and fix the 3 corners. NISS was no help at each of the steps, as the continuations from the linear solution always seemed better than the NISS alternatives at a glance.
We have the same opening and even the same idea after that (orienting edges). Nice solution: I wish I could find insertions like that.
3x3 FMC: 28
Scramble: L2 R2 U R' D B F2 D' B' L' B2 L F2 D2 R2 U B' U
Solution: L2 B2 R D2 B' U B2 L2 B L U B2 U2 L D' L U L' D L' D' R' D L' D' R D L'
2x2x2: L2 B2 R D2
2x3x2: B' U
EO: B2 L2 B
Finish edges: L U B2 U2 L2 U
Leave 3 corners: U' L' D' L U L' D L
Finish: L2 D' R' D L' D' R D L'
Frustrated myself trying to finish the last 6 corners. Decided to break it into 2 3-cycles but couldn't find a nice way to finish the last 3. Must work on corner comms.
2x2x2: L2 B2 R D2
2x3x2: B' U
EO: B2 L2 B
Finish edges: L U B2 U2 L2 U
We have the same opening and even the same idea after that (orienting edges). Nice solution: I wish I could find insertions like that.
3x3 FMC: 28
Scramble: L2 R2 U R' D B F2 D' B' L' B2 L F2 D2 R2 U B' U
Solution: L2 B2 R D2 B' U B2 L2 B L U B2 U2 L D' L U L' D L' D' R' D L' D' R D L'
2x2x2: L2 B2 R D2
2x3x2: B' U
EO: B2 L2 B
Finish edges: L U B2 U2 L2 U
Leave 3 corners: U' L' D' L U L' D L
Finish: L2 D' R' D L' D' R D L'
Frustrated myself trying to finish the last 6 corners. Decided to break it into 2 3-cycles but couldn't find a nice way to finish the last 3. Must work on corner comms.
Very nice solution! I only wish we could have collaborated on this solve. I bettered your solution to 24 using corner insertions!
ChrisUsing your skeleton of
2x2x2: L2 B2 R D2
2x3x2: B' U
EO: B2 L2 B
Finish edges: L U B2 U2 L2 U
I found the following insertions:
L2 B2 R D2 B' U B2 L2 B L U B2 U2 L2 . U
Insert L' D' L ! U L' D L U' at the dot (.)
Insert R U L' U' R' U L U' at the exclamation mark (!)
This combination gives 7 turn cancellations and leaves:
L2 B2 R D2 B' U B2 L2 B L U B2 U2 L D' L R U L' U' R' U D L
P.S. I find this extremely useful when attempting corner insertions.![]()
P.S. I find this extremely useful when attempting corner insertions.![]()
Thanks a bundle Chris! 24 would've been so nice...I usually don't do insertions and just NISS to create large quantities of blocks, but it didn't work out very well this week. I'll definitely take a look at that link.
I'd find that link more useful if it had non-isomorphic cases listed separately. I mostly used that link when I was learning BH (actually just for FMC haha), but it could have been more useful.
I'd find that link more useful if it had non-isomorphic cases listed separately. I mostly used that link when I was learning BH (actually just for FMC haha), but it could have been more useful.
Hi Teemu,
The omission is deliberate, but not out of laziness or Daniel and I wanting to make it harder to learn. We actually don't classify the A9's as different types. To us, A9 simply means that the setup move cancels with the A part of the commutator. There is no further breakdown of the A9's to us, and this applies mainly to blindfold solving. When solving blindfolded there are certain characteristics of the pieces, such as which are interchangeable and which are not, that identify the case quickly as a 9 turn case. From that point, rather than classify the different sub-cases, we simply search for the first turn that will provide the cancellation.
Also, neither Daniel nor I have had time to work on the website we originally intended to include with the site. However, there have already been some good tutorials on this forum for BH corners, and I provided a post about how I think of the BH edge cases. I think, at least for now, these will suffice for a starting point for using BH in blindfold solving. As for it's use in fewest moves, I personally think of the cases the same way. When looking for a corner insertion, I look at the 3 pieces in the corner cycle and go through the same mental process that I would have I had the exact same cycle in a blindfolded solve.
I'm not disagreeing with you, or even saying that I think it's unnecessary to break the A9's and B9's cases down even further. I just don't think Daniel or I will have time to do this anytime soon. If someone wants to do this, I will definitely provide a link to the site off the main BH algorithm list page, with due credit to the author.
Chris
FMC: DNF
B2 R B' L' U F L' F2 D2 F L' B L D L' D' B U' L U B' U B' U2 L U B2 L2 B' L2 B' L2 B2 L
Very easy scramble this week. Here's the explanation.
I found a 13 double X-cross that was far more obvious, but it was actually much more move efficient to first form a 2x2x2 then make it bigger.
2x2x2: B2 R B'
Expand to 2x2x3: L' U F L' F2 D2 F
I then chose to do green after heaps of testing.
Expand to triple X-cross: L' B L D L' D' B U' L U
Use the bolded L to force a PLL skip.
Last pair plus messing around with LL: B' U B' U2 L
OLL: U B2 L2 B' L2 B' L2 B2 L
34 moves, PB
I did this is 25 mins~ because I had to take the dog for a walkbut I'm not sure if this would've improved in the remaining time.
Can't wait to see some other people's results, I think there'll be a lot of sub 30s this week.
Edit: My solution wasn't working so it was a DNF. It sucks because I did it on paper, and the solution I had on the paper was correct, I just mucked it up while typing, and didn't have time to test it.
Chris Hardwick
-----------------
Fewest Moves: 29 turns
comment: This is my first ever sub-30 solution! I found this in about 40 minutes. I tried to see if I could improve on it, but I was so excited that I couldn't concentrate and just took the 29 move solution!
Scramble: L2 R2 U R' D B F2 D' B' L' B2 L F2 D2 R2 U B' U
Solution: L2 B2 R D2 B' U D L' D' U L F' L' B L F L' U' L' B' L' B2 L B2 L' B' L B L2
2x2x2: L2 B2 R D2
2x2x3: B' U
flip "bad" edges: D L' D' U . B U'
rest of F2L - leaving a corner 3 cycle: L' B' L' B2 L B2 L' B' L B L2
Insert L F' L' B L F L' B' at the dot to cancel two moves and fix the 3 corners. NISS was no help at each of the steps, as the continuations from the linear solution always seemed better than the NISS alternatives at a glance.
Chris Hardwick
-----------------
Fewest Moves: 29 turns
comment: This is my first ever sub-30 solution! I found this in about 40 minutes. I tried to see if I could improve on it, but I was so excited that I couldn't concentrate and just took the 29 move solution!
Scramble: L2 R2 U R' D B F2 D' B' L' B2 L F2 D2 R2 U B' U
Solution: L2 B2 R D2 B' U D L' D' U L F' L' B L F L' U' L' B' L' B2 L B2 L' B' L B L2
2x2x2: L2 B2 R D2
2x2x3: B' U
flip "bad" edges: D L' D' U . B U'
rest of F2L - leaving a corner 3 cycle: L' B' L' B2 L B2 L' B' L B L2
Insert L F' L' B L F L' B' at the dot to cancel two moves and fix the 3 corners. NISS was no help at each of the steps, as the continuations from the linear solution always seemed better than the NISS alternatives at a glance.
OMG you and I found almost exactly the same solution..you just found a better insertion O_O. (my post is on the 4th page) I found 2 different insertion points that I could use, but both of them only cancelled one move, I didn't even see an insertion where you did it.I need to work on finding good insertions; so far I've never found one that cancelled more than one move.
3x3 FMC: L2 B2 R D2 B' U D L' D' U B U' L' B' L' R B' L2 B R' B' L2 B' L B2 L' B' L B L2 (30 moves)
2x2x2: L2 B2 R D2
2x2x3: B' U
EO: D L' D' U B U'
All but 3 corners: L' B' L' * B2 L B2 L' B' L B L2
Insert at *: R B' L2 B R' B' L2 B to cancel 1 move
Incredible start, and the fact that my F2L left only 3 corners at the end was pure luck; I did not plan it at all.
EDIT: wth Chris and I have almost identical solutions, he just found a better insertion O_O. Damn I was so happy with myself for figuring this out and now it seems that i wasn't the only one.Oh well I'm still happy that I found a 30 move solution!