Stefan
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Is that supposed to scramble the cube?F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Rw' F2 Lw U2 Lw'
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Is that supposed to scramble the cube?F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Rw' F2 Lw U2 Lw'
Or do you know how to solve parity using a commutator? (I do).
Or do you know how to solve parity using a commutator? (I do).
???????
EDIT : F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Rw' U2 Lw U2 Lw'
Is that supposed to scramble the cube?EDIT : F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Rw' U2 Lw U2 Lw'
Is that supposed to scramble the cube?EDIT : F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Rw' U2 Lw U2 Lw'
=> http://alg.garron.us/
F2 Lw2 F2 U2 Lw' U2 Lw U2 Lw2 F2 Lw' U2 Lw U2 Lw'
Why do you put R move in it ? (I use the reverse one and mirrored to get R insted of L).
I actually think I have been having too much "luck" to be "lucky" anymore. Yes, the first turns in the algs I have given out so far were tests...tests to set up a certain scenario that I wanted. Once I got that scenario, I finished it. (Hence, yes, I definitely know what I am doing). Have you seen my 21q odd permutation break (not double parity)? (It is not pure, but it reduces a 4X4X4 with odd parity to a 3X3X3 cube).Do you know what you are doing or do you just go by chance, test some tuns until you find something that works?
I noticed that you are just inserting F R F' U in the middle of the algs to replace one paired up dedge with another paired up edge that is part of the F2L while flipping another dedge in the M-ring. Then you undo the F R F' U at the end of the alg to restore the cube.I have also found a 29q alg that uses the front-right F2L slot, induces double parity, and leaves the U layer free.
x' r U2 l U2 r' F R F' U x l' U2 l U2 x' E2 x l' U2 l U2 F2 x' U L' x' y2
But adding R U R' U' makes a pure double parity….:fp
This was actually a common occurence when I was trying to find algs that use the U layer and 1 F2L slot.
For example, here is a 27 BQTM regular pure double parity that I stumbled on trying to find an alg that uses the F2L layer and U layer:
r U2 l U2 r' F R F' U l' F2 l F2 E2 y2 l' D2 l U F R' F'
Here's a weird pure double parity:
r U2 l U2 r' F2 l' F2 l F' R F' U l' F2 l B2 l B2 l' F2 U' F R' F
And here is another weird pure double parity fix:
r U2 l U2 r' F R F' U l' F2 l U B2 l B2 l' U' F2 U' F R' F'
The 4 algorithms which I have just given above could suggest that double parity algorithms that use a F2L slot are very related to pure double parities, for I used the same method and found several pure double parities (as you have seen). If, in the future, someone comes up with a "proper proof" for this, then, I would say that the alg you really seek is brief pure double parity algs.
Well, I understand why you would think so due to the appearance of preliminary moves and reverse of those preliminary moves. However, I do use those moves to set up the cube for parity fix. I undo them later to restore the cube back to a reasonable state (and, I was careful what I did after those outer-layer quarter turns, so that, when I reversed them, they worked positively for restoring the cube). And by doing this, I managed to leave one F2L slot unsolved (and the U layer).I noticed that you are just inserting F R F' U in the middle of the algs to replace one paired up dedge with another paired up edge that is part of the F2L while flipping another dedge in the M-ring. Then you undo the F R F' U at the end of the alg to restore the cube.
If you take out the quarter moves in the middle of your first alg, it reduces to
x' r U2 l U2 r' x l' U2 l U2 x' E2 x l' U2 l
So you are not really using the quarter turns to induce parity, you are just using them to convert another parity alg to the dedge flip form. This can be done more efficiently without involving a F2L dedge.
Thanks. I am glad you like itr U2 l' U2 r' x2 l' U2 r' U2 r l U2 l' U2 l x2 looks very cool!
Have you seen my 21q odd permutation break (not double parity)? (It is not pure, but it reduces a 4X4X4 with odd parity to a 3X3X3 cube).
(Rr) U2 (Rr)' U2 (Rr) D2 (Rr) D2 (Rr)' F L' F' U' (Rr)' D2 (Rr)
If, instead you do it with single r slice turns followed by the following moves: D2 U F L F' , it restores the cube significantly.
The 4 algorithms which I have just given above could suggest that double parity algorithms that use a F2L slot are very related to pure double parities, for I used the same method and found several pure double parities (as you have seen). If, in the future, someone comes up with a "proper proof" for this, then, I would say that the alg you really seek is brief pure double parity algs.
[For right now, here is MY newest and best algorithm for OLL/PLL parity:
DoubleTrouble™ - (r U2 r' U2 r' D2 r D2) x' (r' U2 r U2 r' U2) 2s2
Notation is SiGN, but "r" can be done as single slice and then U2 2s2 can be taken out. You do the math.
If you REALLY want to provide me with what I really seek, then see if you can find a "better" alg than this.![]()
1. Click the textarea on the upper right. The whole field should select.until somebody can tell me the best way to do linking
1. Click the textarea on the upper right. The whole field should select.until somebody can tell me the best way to do linking
2. Copy.
3. Paste into post.
If you REALLY want to provide me with what I really seek, then see if you can find a "better" alg than this.
DoubleTrouble™ - (r U2 r' U2 r' D2 r D2) x' (r' U2 r U2 r' U2) 2s2
I actually think I have been having too much "luck" to be "lucky" anymore. Yes, the first turns in the algs I have given out so far were tests...tests to set up a certain scenario that I wanted. Once I got that scenario, I finished it. (Hence, yes, I definitely know what I am doing). Have you seen my 21q odd permutation break (not double parity)? (It is not pure, but it reduces a 4X4X4 with odd parity to a 3X3X3 cube).
(Rr) U2 (Rr)' U2 (Rr) D2 (Rr) D2 (Rr)' F L' F' U' (Rr)' D2 (Rr)
If, instead you do it with single r slice turns followed by the following moves: D2 U F L F' , it restores the cube significantly.
What don't you understand about not bringing tension? This is not healthy for the community. I never said that my alg for that case is good for speedsolving.LOL, who would use something like that??? to me it is a scramble
And it is not smooth execution eit[h]er... most, not to say all cubers prefer smoothness instead of one or two q-turns lesser. No one need your algs I'm afraid.
If you REALLY want to provide me with what I really seek, then see if you can find a "better" alg than this.
DoubleTrouble™ - (r U2 r' U2 r' D2 r D2) x' (r' U2 r U2 r' U2) 2s2
How about my DoubleTrouble Fixer: (21q instead of 23q): This is in SiGN notation too (so you can copy and paste to Lucas' site).
(r U2 r' U2) x' (r U2 r' U2) x2 (r U2 r U2 l') 2s2
It is 21q (as opposed to 23q) only because I don't need to rotate the U Layer Twice at the end (which takes advantage of a "free" LL, just as you like).
it is very similar to yours (however you got it). It just "flips" the back top edge instead of the top-front edge.
I am no expert at memorization or speed, but it appears to me that my alg is easier to memorize and faster to execute than your "DoubleTrouble". I hope you like it (if so, then, none of my research was in vain...I found this 19q double parity fixer in the process of looking for the algs that you thought were ANTI-Algorithms).
I hope you like it...let me know what you think.
What don't you understand about not bringing tension? This is not healthy for the community. I never said that my alg for that case is good for speedsolving.
This is the theory section of this site. Obviously you do not like me because you consistently write in language that is very sarcastic (and I don’t see any reason for you to do so, especially since I made it clear to you before that I don’t want to fight anymore, anywhere). Whether an alg is fast or not, it is still an alg. Just because I didn’t find a fast alg to solely break OLL parity doesn’t mean anything…I found a 21q that is interesting.