Kyle Barry
Regular
I've always thought, how on earth can I take the best part of 4x4, OLL parity, and get it on the 3x3? Well, thank you. 
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my bad, I was doing r as R >_>Do the alg on a 3x3x3, you get the headlight OLLHi everyone. I just discovered a new algorithm for the "Superman" case. You know, the one that switches the two headlights. It's actually the same as Lucas Garron's 2gen 4x4 parity alg. Here it is:
r U2 x r U2 r U2 r' U2 l U2 r' U2 r U2 r' U2 r' U2
Give me your pros and cons on this.
the alg doesn't even work![]()
it needs an M' at the end
Do it on a 5x5x5 with r as inner slice turn, OLL Parity.
Ah, Peterbat, I use that algorithm too.
However, I use a rotation and do Y X U2 L2 U' R2 U L2 U' R2 U'
It's also on Erik's Turbo page.
Your reasoning is false, and so is your conclusion.R2 B2 U2 L U2 R' U2 R U2 F2 R F2 L' B2 R2 works too, so any 4x4 OLL parity works.
R2 B2 U2 L U2 R' U2 R U2 F2 R F2 L' B2 R2 works too, so any 4x4 OLL parity works.
Hi everyone. I just discovered a new algorithm for the "Superman" case. You know, the one that switches the two headlights. It's actually the same as Lucas Garron's 2gen 4x4 parity alg. Here it is:
r U2 x r U2 r U2 r' U2 l U2 r' U2 r U2 r' U2 r' U2
Give me your pros and cons on this.
I remember having a sub15 solve(hey, i suck at 3x3) using OLL parity as a ZBLL. kekeke. I presume there is a better way to do the ZBLL case then this?
I remember having a sub15 solve(hey, i suck at 3x3) using OLL parity as a ZBLL. kekeke. I presume there is a better way to do the ZBLL case then this?
Most definitely:
My alg sucks though:
(Y2) R U R2 U2 B2 D' R' D B2 R2 U2 X' R U2 R2 U2
R U R' U' R U' R' U2 R U' R' U2 R U R'
I can sub 2 that, and I suck.
Much appreciated!
I remember having a sub15 solve(hey, i suck at 3x3) using OLL parity as a ZBLL. kekeke. I presume there is a better way to do the ZBLL case then this?
Most definitely:
My alg sucks though:
(Y2) R U R2 U2 B2 D' R' D B2 R2 U2 X' R U2 R2 U2
(y2) R2 B2 R' B2 U' L U' L' U R' U' R U R'
or R2 F2 R F2 U L' U L U' R U R' U' R