Jaysammey777
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- Nov 24, 2009
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- University of Georgia
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- 2010AMBR01
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This is the JAA method
Pronounced: jay
there are 8 fast steps (nine including the only cube rotation.
Algorithms- 86
Step 1: 1x2x2 block
1a. find the edge you want to start with, Called the key edge, and postion the piece in the DL position. And put the color you want on the bottom on the D face. NOT THE CENTER
1b. postion the corrner in the DLF postion.
1c. pair up the last edge and it's corasopnding center. Using only Rw and Uw moves to place them next to the paired edge and corrner
Step 2: Form a 1x2x2 block on the opposite side.
2a. if on the middle layer use an M or M' move.
2b. if flipped wrong postion in the UF postion and do an M'
2c. if in the LB position use a B' move
2d. form an F2L pair using the MUB and somtimes R B at beginning only and R moves at the beging or end
Step 3: Get the white bar
3a. use and combantion of M and U moves to get the other white pieces to form a bar then at the end you should get a cross with two corrners on the bottom
3b. presurving during step 2- This is extreamly hard for a beginner. While doing the F2L pair put 1 or both of the edges in an easy to get to postion. I have no algorithms for this. I do it intuitively.
Step 4: Do a y turn
Step 5: Postion the BR F2L pair
4a. use intuitve or the 40 F2L casses
Step 6:Correct all bad edges
6a. bad edges are edges the dont match up with the U and R centers.
6b. if 2 postion them in the UL and RF positions. Then use F' U' F
6c. If 4 postion all on top and use M' U M' U M' U M' U' M' U M' U M' U M'
If you have a faster non-cube rotation algorithm for step 6.c please post
Step 7: Postion last F2L piece
7.a Use 2-gen only (R and U moves only)
Step 8: Use Coll
8a. 40 algorithms
Step 9: permute edges
9a. 4 algorithms
Variations-
Mgls- replace step 8 and use Pll
Fredrich- Step 8 and 9 OLL and PLL
Example solve
White as U layer and Red as F
scramble: F2 R' F' U' B2 D' L B2 R' F' L R2 F U2 L' R' U' L' B L' B2 D F2 U D
Step 1:
I'd postion the the White blue edge piece with white on bottom as my key edge (Orange on front and Blue on top)
U2 to get corrner in position)
L' U' L To correct the corrner
Then I'd do a Rw to pair it up Then a Uw'
*for the record I see that there are easy cases for the Roux method so I'd do that insead, but I will go on using this method
Step 2:
R U M' to correct it the a U R2
B' U to get the edge on the M layer and do a M'
U2 M U' M' Rw U Rw' to fiish the edge and preserve the Red and orange pieces so they are on the U layer and fliped so the White is not showing
Step 3:
U2 M2 U M' to do it in under 5 moves with presurving the piece
Step 4:
y
Step 5:
U2 to pair up
R' U R To pair up
U' B U' B' To postion it in
Step 6:
U R To get all on top then the algorithm M' U M' U M' U M' U' M' U M' U M' U M'
Step 7:
Normally I would do a R' to put the correct F2L pair back
BUT I would just have to do a R after it so there is no point.
U to pair it
R' U R U' R' to postion it
Step 8:
Coll case:R' U2 (R F U' R' U' R U F' U2
Step 9:
Counter clockwise edge- M2 U M U2 M' U M2
this method is for not many cube rotations and a faster way variation of the petrus method. It lowers my time on the petrus by 5seconds
Pronounced: jay
there are 8 fast steps (nine including the only cube rotation.
Algorithms- 86
Step 1: 1x2x2 block
1a. find the edge you want to start with, Called the key edge, and postion the piece in the DL position. And put the color you want on the bottom on the D face. NOT THE CENTER
1b. postion the corrner in the DLF postion.
1c. pair up the last edge and it's corasopnding center. Using only Rw and Uw moves to place them next to the paired edge and corrner
Step 2: Form a 1x2x2 block on the opposite side.
2a. if on the middle layer use an M or M' move.
2b. if flipped wrong postion in the UF postion and do an M'
2c. if in the LB position use a B' move
2d. form an F2L pair using the MUB and somtimes R B at beginning only and R moves at the beging or end
Step 3: Get the white bar
3a. use and combantion of M and U moves to get the other white pieces to form a bar then at the end you should get a cross with two corrners on the bottom
3b. presurving during step 2- This is extreamly hard for a beginner. While doing the F2L pair put 1 or both of the edges in an easy to get to postion. I have no algorithms for this. I do it intuitively.
Step 4: Do a y turn
Step 5: Postion the BR F2L pair
4a. use intuitve or the 40 F2L casses
Step 6:Correct all bad edges
6a. bad edges are edges the dont match up with the U and R centers.
6b. if 2 postion them in the UL and RF positions. Then use F' U' F
6c. If 4 postion all on top and use M' U M' U M' U M' U' M' U M' U M' U M'
If you have a faster non-cube rotation algorithm for step 6.c please post
Step 7: Postion last F2L piece
7.a Use 2-gen only (R and U moves only)
Step 8: Use Coll
8a. 40 algorithms
Step 9: permute edges
9a. 4 algorithms
Variations-
Mgls- replace step 8 and use Pll
Fredrich- Step 8 and 9 OLL and PLL
Example solve
White as U layer and Red as F
scramble: F2 R' F' U' B2 D' L B2 R' F' L R2 F U2 L' R' U' L' B L' B2 D F2 U D
Step 1:
I'd postion the the White blue edge piece with white on bottom as my key edge (Orange on front and Blue on top)
U2 to get corrner in position)
L' U' L To correct the corrner
Then I'd do a Rw to pair it up Then a Uw'
*for the record I see that there are easy cases for the Roux method so I'd do that insead, but I will go on using this method
Step 2:
R U M' to correct it the a U R2
B' U to get the edge on the M layer and do a M'
U2 M U' M' Rw U Rw' to fiish the edge and preserve the Red and orange pieces so they are on the U layer and fliped so the White is not showing
Step 3:
U2 M2 U M' to do it in under 5 moves with presurving the piece
Step 4:
y
Step 5:
U2 to pair up
R' U R To pair up
U' B U' B' To postion it in
Step 6:
U R To get all on top then the algorithm M' U M' U M' U M' U' M' U M' U M' U M'
Step 7:
Normally I would do a R' to put the correct F2L pair back
BUT I would just have to do a R after it so there is no point.
U to pair it
R' U R U' R' to postion it
Step 8:
Coll case:R' U2 (R F U' R' U' R U F' U2
Step 9:
Counter clockwise edge- M2 U M U2 M' U M2
this method is for not many cube rotations and a faster way variation of the petrus method. It lowers my time on the petrus by 5seconds
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