WHAT IS A FREESTYLE METHOD????

rithvikmekala

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Sep 11, 2009
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Hi guy's, I have been searching for the methods which top blindfold cubers use like haiyan zhuang and everywhere I get to know that they use a freestyle method.I tried searching this forum and also on google about what it actually is or any tutorials on it but i could not find any.

So what actually is a freestyle method and where can i learn it.


PLZ help me atleast this time because I already posted 2 threads and nobody even bothered to reply.
 
Freestyle is just that, it isn't a method in itself, you just solve the cube however you like. If you could track the pieces well enough, you could just use fridrich.
 
So in a freestyle you do not have a fixed buffer piece right.An example solve showing the basic idea would be greatly appreciated.
 
Also, I dont do orientation and permutation of pieces separately,I just use old pochmann and sometimes I use some 3 cycle of edges which i learned from turbo.
 
I've had this questions also.

Heres what i do, basically for corners,
I know commutators or algorithms for any kind of 3 cycle such that my setup moves are only U and D moves when all the corners are oriented properly.

In the past, I have thought that freestyle is generally no buffer piece, and orientation and permutation at the same time. The way I do corners, I dont have a fixed buffer but I do orientation before permutation.
Is this just called 3OP? or like half freestyle? or what?
 
Freestyle is just that, it isn't a method in itself, you just solve the cube however you like. If you could track the pieces well enough, you could just use fridrich.
If you call that freestyle, then so is M2/R2 and 3OP.

So in a freestyle you do not have a fixed buffer piece right.An example solve showing the basic idea would be greatly appreciated.
Not right. There are some examples in threads. Like this one that's still near the top of the front page.

In the past, I have thought that freestyle is generally no buffer piece, and orientation and permutation at the same time. The way I do corners, I dont have a fixed buffer but I do orientation before permutation.
Is this just called 3OP? or like half freestyle? or what?
It's 3OP.

Anyhow, freestyle can have a buffer piece, or not. It's called freestyle for a reason.
 
But I am still not understanding how you would use a random buffer.I tried but how do you make the cyclesetc
 
But I am still not understanding how you would use a random buffer.I tried but how do you make the cyclesetc

After a cycle is solved, you don't shoot the solved buffer piece to another position, you just use another unsolved position as your buffer.

I don't think you understand... This isn't a method, thats why so few people do it. You just have to learn a bunch of commutators and algorithms that allow you to perform 3-cycles with any stickers on the cube.
 
I understand but what if the buffer piece ends up flipped.Also,I can learn 3 cycle algs from 3 locations only right because we do not get more than 3 cycles with edges right.
 
OH...really!!

So freestyle is where you just learn a bunch of 3 cycle algorithms according to your own style right.

I also think that it is just an extended version of turbo.

one more question-Where can i get good algorithms for 3 cycle of edges or commutators?
 
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