Weekly competition 2007-42 (2,3,3OH,4,5,BF,SQ1,MG,MMG,FMC,MM,PM,Relay)

3x3x3
Avg: 19.25
Times: (DNF) (17.03) 19.00 21.16 17.58
First one was a POP

3x3x3 BLD
1st: 1:43.56
(2nd: DNF)
1st one had a ton of corrected execution mistakes, 2nd one would have been 1:14 but 3 edges were wrong.
 
Last edited:
2x2: 7.33, (8.80), 5.02, 5.88, (4.77) --> 6.08
Good, would have been better without the 8.80 (I messed up the permutation step in guimond)

3x3: (14.50), (19.60), 15.37, 17.84, 15.90 --> 16.37

Yay, sub-17! With MGLS too! :)

3x3OH: 33.30, (32.02), (41.38), 35.47, 36.30 --> 35.02

Yay, Sub-40! with MGLS too! :D

3x3BLD:
1: DNF
2: 2:00.42

Grr... so close to... not gonna say it. Too painful.
 
Last edited:
Henrik
I have never been better om Magic just did some warm up and then 5 solves.
1.13, 1.02, 0.98, 0.99 DNF = 1.05 sec avg.
If I had just gotten the dnf it was a 1.01 the my avg woulg have been 1.01. Congrats Erik with 1.04
 
Tobias Daneels:
Update:
Master Magic:3.98, 3.56, 3.45, (4.26), (3.26):3.66 seconds

Magic:2.41, 2.02, 2.13, (1.86), (3.26):2.19 seconds

Man, my Magic is bad. The last solve was as fast as my last master magic. :)
 
Victor Larsen

3x3x3
Average: 35.14
Times: (32.46),(DNF),38.39, 33.79, 33.23

3x3x3 OH
Average: 97.68
Times: (113.67), 112.10, 91.26, (89.51), 89.68

3x3x3 BLD
Best: DNF
Times: DNF, DNF

dang.

FMC
39 moves
F2L'FUF'L'F2B'D2L2---2x2x3 (10)
R'FD'F2DRF2---psuedo F2L (17)
L'U'LU2FU---finish edges (23)
R'F'LFRF'L'---1st 3-cycle (30)
U2D'B2DFD'B2DF'--2nd 3-cycle (39)
 
Jefferson James

2x2x2
Average= 8.68
8.47, (12.44), 7.14, (5.81), 10.44
Still didn't learn a new method.

3x3x3
Average= 26.00
(30.00), 26.75, 24.34, (24.09), 26.91
Next week I will have no solves over 26.
 
Last edited:
Chris Hardwick
--------------
FMC: 31 HTM
F2 L2 F2 D R' U' R L2 D2 R' F R U' R U F' D' F' D2 F' U' F D' F U F U' F U F' D'

Do D' before the scramble to see what I'm doing. But it breaks down as
pseudo 2x2x3: F2 L2 F2 D R' U' R L2 D2
F2L minus 1 pair: R' F R U' R U
last pair: F' D' F'
leads into COLL and everything else: D2 F' U' F D' F U F U' F U F' D'

I also found an interesting 34 move HTM solve working with a pseudo F2L minus 1 pair in 5 moves.

Pseudo F2L minus 1 pair: D2 L2 R F' U

Do premove F' U2 F' B' D2 B to see what I am trying to do. I ended up extending the pseudo blocks into 11 moves to D2 L2 R F' R' U R U F' U' F because I couldn't find a good continuation after the 5 move version.

I still feel there has got to be a good continuation to that 5 move pseudo F2L minus 1 pair. Granted 6 premoves is a lot, but it felt too good to pass up ;-) Here was my 34 move HTM solve using 11 moves for the pseudo blocks

D2 L2 R F' R' U R U F' U' F R2 F' R' F2 D' F' R' D R' D' R D R' D' R2 D R' F' U2 F' B' D2 B

My best solution within one hour was 40 moves HTM:
2x2x3: F D F L2 F2 R' D2 F' U F L2
F2L minus 1 pair: U' F2 U F U' F'
F2L: U2 R U2 R' U F' U' F
OLL: R . B' R' B U B U' B' U

Insert [R F2 R' B2 R F2 R' B2] at the dot to fix 3 corners, cancel 2 moves, and complete the cube.

Chris
 
Last edited:
Hi Chris,

It looks like you are really into Fewest Moves. You have found some pretty interesting beginnings, but you missed "the best one"
(do premove U2 B and start your solve doing D')
. I found a 27 move total solution using those premoves. I will post that solution tonight. It includes a total of 3 moves for the entire last layer :). I hope I have time tonight to look into your 5 move pseudo almost F2L. I wonder how you found that one???

I am also wondering which of your solutions I should use. We use a 1 hour time-limit, just like in regular competition. Does that mean you have a 40 moves solution?
 
Hi Arnaud,

I am also wondering which of your solutions I should use. We use a 1 hour time-limit, just like in regular competition. Does that mean you have a 40 moves solution?

Yes my solution is 40 moves then. To be honest I didn't know that we were only supposed to be using 1 hour, so my solutions before this week should probably be discounted because they are all weeklong attempts for me. I save all my FMC notes though, so I can send you my 1 hour solution for each week from all my previous FMC entries.

I consider myself a beginner at FMC because it usually takes me 8 hours or more spread throughout the week to find a solution in the low 30's. I have been wanting to get into FMC literally for years but have always put it off because of other events. Well now I'm going to get off my lazy butt and start practicing, and yes I want this to become one of the official events that I focus on seriously in addition to BLD and 3x3 speed ;-)

I've understood the theory behind premoves, insertions, pseudo blocks, cyclic shifts, and of course commutators and conjugates for a long time. Although I didn't practice FMC before, I talked with Per a lot about it and also Richard Patterson over the years, which is how I learned about this stuff.

I will have to look into that pseudo-F2L minus 1 pair again. I just had a feeling that I was missing something, but I spent the better part of 4 hours trying to find a good finish after that start. I'll keep looking, but again I still think I need more practice to "see" these things better.

As to how I found those premoves it is a concatenation of 3 premove sequences. My strategy for FMC is to pair up any blocks I see into a pseudo block, then I do the premove to make it easier to see what I am doing. After that I pair up any other block I see to the first block as long as it is very short in moves, then I do both premoves to better so what I am doing. Eventually I either find a good continuation to solve the cube and have a solution, or I end up with a lot of premoves and a really short start to a fairly big pseudo block.

I first saw B' D2 B as a premove to form my 2x2x2. Then I later saw a pseudo 2x2x3 with U2 F' to solve it. So I was doing U2 F' B' D2 B but it turns out my continuation to the 2x2x3 left me with another pseudo block that I could pair up with the 2x2x3 to form the F2L minus 1 pair if I did F'. So I added it as a third premove making F' U2 F' B' D2 B.

Ok this post is long, so I'll stop but yes I am going to start focusing very much so on FMC and eventually try it officially in competition too.

Chris
 
This week I finally accomplished a goal of mine - I competed in all the events this week, and even got legitimate times (non-DNFs) for all of them! My most major accomplishment was that I restrung my magic (I can't believe how hard that was to learn to do - but now it's rather easy), so I was able to compete in it finally.

Mike Hughey:
2x2x2: 11.42, (14.13), 11.21, (8.82), 11.05 = 11.23
3x3x3: (33.12), 35.17, 33.40, 33.78, (37.54) = 34.12
3x3x3 OH: (1:09.61), 1:07.02, 1:02.52, 1:09.05, (56.92) = 1:06.20
4x4x4: 2:31.54 OP, 2:13.29 OP, (2:08.99 O), (2:38.94 P), 2:18.54 OP = 2:21.12
5x5x5: 3:54.64, 3:38.85, (4:01.13), 3:51.31, (3:27.57) = 3:48.27
Mostly average times for me. My 4x4x4 times were pretty good, considering all the parity.

2x2x2 BLD: 1:18.47, DNF (53.15) = 1:18.47
3x3x3 BLD: 3:27.23, 2:54.13 = 2:54.13
4x4x4 BLD: 20:02.32, 21:05.41 = 20:02.32
5x5x5 BLD: DNF (48:43.47), 39:42.04 = 39:42.04
Memorization - 4x4x4: 10:19, 10:55; 5x5x5: 24:15, 20:50. 5x5x5 DNF was off by 2 corners misoriented and 4 + centers. After my success at the Virginia Open, I had 4 5x5x5 DNFs before I finally got this one. Face it - I got lucky getting the one at the competition. I just realized this 5x5x5 was my personal best. By about 5 seconds. :)

Relay: 6:36.15
That was better than I've been doing. I didn't warm up at all. Maybe that's best for relays for me.

Square-1: (3:38.75 P), 3:25.37, 2:42.90 P, (2:23.57), 2:35.98 = 2:54.75
Magic: 4.38, (3.26), 4.45, (6.08), 3.61 = 4.15
Master Magic: 9.59, (8.83), 9.01, (11.30), 9.87 = 9.49
MegaMinx: 5:30.76, 5:48.93, (5:04.49), (5:55.54), 5:45.91 = 5:41.87
Pyraminx: (35.75), 32.03, (22.44), 31.99, 28.11 = 30.71
I'm trying new things with the square-1, trying to integrate new algorithms to a method that's still basically what I figured out on my own. So far it isn't helping much. Magic and master magic are fun - doing them feels a lot like speed stacking. I must admit, though, that I still wonder why they don't scramble magics - I'd think scrambled magics would make a great competition event.

Fewest Moves: 44 moves F2 L2 F2 B D' R' D' F' U F L U2 L U2 F R' F' R L' U L R U B U' L B' R' B L' B' R L U2 R' L' F' U B' U2 F U' B U
I tried all sorts of fancy things, but none of them worked, and I was just left with this. I found it after about 50 minutes; prior to that I was stuck at about 50 moves with anything I tried.
2x2x2: F2 L2 F2 B D' R' D'
2x2x3 + cross: F' U F L
3rd pair: U2 L U2 F R' F' R
4th pair: L' U L
OLL: R U B U' L B' R' B L' B'
PLL: R L U2 R' L' F' U B' U2 F U' B U

-----
Marie Hughey:
2x2x2: (31.26), 56.35, 37.55, (58.26), 40.47 = 44.79
3x3x3: (1:47.20), 1:36.28, 1:30.95, (45.74), 1:14.96 = 1:27.40
Wow - what a great 3x3x3 week for Marie! I watched her do the 45.74, and it was very lucky - she just had to do F U R U' R' F' to complete the entire LL.

-----
Rebecca Hughey:
2x2x2: (43.69), 1:23.59, 46.54, 44.66, (2:10.18) = 58.26
3x3x3: (1:30.57), (1:53.92), 1:32.06, 1:50.13, 1:32.63 = 1:38.27
 
Last edited:
Thanks for the explanation Chris. It looks like you really know what you are doing. I would expect you to know about commutators and conjugates because of your blindfolded skills. I didn't know you learned so much from Per.

About the 1 hour-rule: I would appreciate it if you can post your 1-hour results. Other people have DNF'ed or given "bad" solutions because they couldn't find a good solution within the hour. This will make comparing your results and others fair. It is really important that you learn to solve within the hour if you are going to a competition. I have personally DNF'ed my last 3 FMC-competitions because I didn't have a good solution within the hour. A good solution to me means sub-35, anything higher I didn't write down anymore which is a stupid idea. This is what happened at my last competition, the Dutch National.

I was really hoping that I could beat Guus and at least become National Champion in 1 category. After about 10 minutes Guus said something like "I found a 33 moves solution" which meant to me that anything above 33 wouldn't be good enough. 5 minutes later I found a 15 moves solution that only left 2 corners misoriented, but I hadn't written down how to get there from my start so I missed about 10 moves. I was really exited and was sure that I would find that 15 moves again and finish with a 27/28 or less moves solution which would be a new WR. However hard I tried I couldn't find it anymore and the best I could do was to find that position in 22 moves, which should have given me a 34/35 moves solution. Normally I would have written that solution down, but because I wanted to beat Guus I didn't. After 55 minutes I realized I was going to DNF and tried to find a different solution, but couldn't find it. Guus finished with a 31 moves solution and should have won, but he did what he always does: "Error in writing down the solution". He felt really stupid, because he didn't become national champion and because he didn't break my National Record (33). I felt really stupid because even my 34/35 moves solution would have been good enough to win. And Erik felt really happy because he beat the both of us :)
The worst part is that Guus looked at my 16 moves F2L solution and after 15 seconds he said "Do you know that you can solve this in 10 moves?" He performed the algorithm (which I didn't know) and then we laughed and joked about doing Team-Fewest-Moves next time to break the WR in 10 minutes.

I hope you and everyone enjoyed this experience and learn from it. ALWAYS have at least a reasonable solution written down, just in case.

For those of you that think this post is to long, I say: "too bad, don't read it next time". I just really like fewest moves because I can be very competitive at it, even though I don't know many algorithms (still keyhole + 4 look last layer)
 
Why would you feel less happy? I would be extremely happy if I beat you, Ron, Joel, Rama and the rest of the dutchies. That would have meant that I would have to beat the number 6 of the WC2007, beat the previous WR-holder, beat the current WR-holder and become the new WR-holder.....but I can dream, can't I :)

P.S. do you remember that I told you how you should insert a 3-edge-cycle? Check this weeks solution for a good demo.

2x2x2: DNF 10.91 6.93 7.80 8.34 = 9.02
3x3x3: 22.44 20.68 26.55 24.68 32.34 = 24.56
3x3x3_oh: 45.47 48.27 49.03 50.27 37.63 = 47.59
4x4x4: 1:40.94(P) 1:47.28(O) 1:39.65 1:51.91(OP) 1:29.11 = 1:42.62
5x5x5: 2:32.77 2:48.34 2:29.06 2:41.28 2:23.68 = 2:34.37
2x2x2_bf: DNF, DNF = DNF
3x3x3_bf: DNF, DNF = DNF
Relay: 5:26.75
Square-1: 2:02.77(P) 1:21.50 1:30.46 1:48.93(P) 1:15.25(P) = 1:33.63
Magic: 3.47 1.83 5.81 2.66 DNF = 3.98
Master Magic: 5.86 9.97 5.69 8.41 5.09 = 6.65
MegaMinx: 3:59.96 3:40.84 4:00.28 3:44.78 4:23.36 = 3:55.01 (using new scrambles, I like it, but I would like 70 moves, a rotation after every 10 moves and "normal" notation for the rotations better)
PyraMinx: 18.05 19.68 16.56 11.94 26.38 = 18.10
Fewest Moves: 27
Solution: D' R2 F2 B' L F' D2 L B2 R L' D' R' D' B' D B2 L' D L B R' B' R D U2 B
Explanation: Do Premoves U2 B so the scramble becomes U2 B2 F U' B L D' F R2 U2 L F L U2 L2 B' F U
1x2x3 block (1): D'
2x2x3 block (6): R2 F2 B' L F'
Create remaining 2 pairs (7): D2
Cross + Last Layer Manipulation (14): R . D R' D' B' D B2
Insert 3rd pair (17): L' D L
Insert 4th pair (21): B R' B' R
Fix last layer leaving a 3 cycle (22): D
Undo premoves (24): U2 B
The 3 cycle can be inserted at the dot between move 8 and 9 as R' L B2 R L' D2. The first move completely cancels with move 8 and the last move changes move 9 from a D to a D'

The cross + Last Layer Manipulation took me 3 minutes to find by accident and 15 minutes to reproduce. I was a little afraid that I wouldn't be able to find it anymore.

I have 1 question: I used U2 B as pre-moves, shouldn't the undo premoves be B' U2?
 
Arnaud, surprisingly enough, I ended up using 70 moves for the megaminx scrambles. I think that 70 moves with rotations after 10 definitely does a good job scrambling. There's no real need for anything more, unless someone mathematically figures that out. I think we should do the minimum amount of moves needed to get to any state, i.e. if one scrambled state needed 63 moves to get to, I think we should do 65 as an official scramble.
 
Back
Top