Program for generating optimal solutions without [D] [E]

Thieflordz5

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I know that it's possible to solve a cube without D's and E's (I've done it before...) but I want to know if there's a program that solves a cube without using said moves in FMC (or at least as close as it can get) and if so, how long does it take?
I've been using CubeSolver
HTML:
http://www.speedcubing.com/CubeSolver/CubeSolver.html
(I hope I did that right >.<) but it's taking WAY too long, even after I enabled M's and S's (no restrictions on those faces, although it might be why it's taking so long...) Thanks in advance ;)
 
Hi !!

You cold solve normally first, using only U,D,F,B,R,L turns. Then substitute all D turns with R L' F2 B2 R L' U R L' F2 B2 R L'. Not optimal way in any sense, but at least it would work. Instead you could also do F B' R2 L2 F B' U F B' R2 L2 F B' so for sure you would able to get some minor cancellations at the very least :cool:

Per
 
@Per: I think you misunderstood the OP's question. His wrong choice of words - "FMC" instead of "optimal solution" - might have lead to this misunderstanding.

By the way,

I know that it's possible to solve a cube without D's and E's (I've done it before...)
That doesn't prove that it's possible...

substitute all D turns with R L' F2 B2 R L' U R L' F2 B2 R L'
...this does.
 
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Not using D or E moves makes absolutely no sense for FMC
Actually, it does. I think it'd be quite fun to have an FMC restricting competitors to use only 5 of the 6 faces, don't you? :rolleyes:
 
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i have a good idea, why dont u just do some cube rotation, e.g
you do x F x'
so there won't be any D, hehe

That way you could get away with only 1 face turn (F) and 2 cube orientations (say x and y). You could position any outer layer at F position with those orintations. Theoretically interesting, well .... Practically interesting, no way!!!

Per
 
Not using D or E moves makes absolutely no sense for FMC
Actually, it does. I think it'd be quite fun to have an FMC restricting competitors to use only 5 of the 6 faces, don't you? :rolleyes:
no
Party pooper ;)

Yeah, it would be fun....
What I meant was that I'm going to make a cube that turns itself. But it can't use D turns because that's where all the wires'll go for the inside.
Sorry for the misunderstanding :p
 
Not using D or E moves makes absolutely no sense for FMC
Actually, it does. I think it'd be quite fun to have an FMC restricting competitors to use only 5 of the 6 faces, don't you? :rolleyes:
no
Party pooper ;)

Yeah, it would be fun....
What I meant was that I'm going to make a cube that turns itself. But it can't use D turns because that's where all the wires'll go for the inside.
Sorry for the misunderstanding :p

I'm extremely interested in this. I'd love to make a largish (say, 8" x 8" x 8") cube (even without wires) but one that turns itself would be really cool. If you make progress on this, please share!
 
Not using D or E moves makes absolutely no sense for FMC
Actually, it does. I think it'd be quite fun to have an FMC restricting competitors to use only 5 of the 6 faces, don't you? :rolleyes:
no
Party pooper ;)

Yeah, it would be fun....
What I meant was that I'm going to make a cube that turns itself. But it can't use D turns because that's where all the wires'll go for the inside.
Sorry for the misunderstanding :p

I'm extremely interested in this. I'd love to make a largish (say, 8" x 8" x 8") cube (even without wires) but one that turns itself would be really cool. If you make progress on this, please share!

I dont see the need to make it so complicated at all. One can easily make simple mod of a normal 3x3x3 to freeze one of the centers totally:cool:

Per
 
Why has nobody linked to ACube?

Scramble: U R D U' F2 L R2 F2 U2 L U' L' R' B2 L' U B F' D F U' F B2 D' F

ACube input: 570 DL FL UL FU DB BR FD RF RU DR BU LB LBU URB BLD BRD ULF RFU LDF DRF

Code:
depth 8...
depth 9...
depth 10...
depth 11...
F R F2 L B' U F L' B2 R' B . U R2 F2 U' R2 U' F2 B2 L2 R2 U' F2 B2 U' R2 U (39q, 27f, 27s)
F R F2 L B' U F L' B2 R' B' . U F2 U B2 R2 U L2 U2 B2 U2 F2 B2 U' L2 F2 (39q, 26f, 26s)
F R F2 L B' U F' L' B2 R' B . U R2 F2 U2 B2 U2 R2 U' L2 B2 U' F2 U' B2 (37q, 25f, 25s)
depth 12...
B L2 R' U B2 R2 U' F2 B L R2 B . U2 L2 U2 F2 R2 B2 U F2 L2 U2 B2 U' (39q, 24f, 24s)
depth 13...
F2 L R' F R U2 L U L2 U2 B R' F' . L2 U2 R2 U' L2 U R2 U' F2 U' (33q, 23f, 23s)
R' B' L2 U' B' R U2 L' F2 U2 F B2 L . B2 R2 B2 L2 U2 R2 U F2 (33q, 21f, 21s)
depth 14...
 
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He wanted a cube that turns itself.

That does not make sense to me. Even a robot cube is not turning itself. It is turned by the robot. Even it might be posible i dont see the fun in it:confused:

Per
 
He wanted a cube that turns itself.

That does not make sense to me. Even a robot cube is not turning itself. It is turned by the robot. Even it might be posible i dont see the fun in it:confused:

Per
I might be wrong, but I imagine he wants to integrate a robot, which turns the cube from the inside, to the core of the cube, so from the outside, it appears as if the cube is turning itself.

There's not much fun in a robot turning a cube from the outside either :p It's the process of making that robot I guess.
 
Not using D or E moves makes absolutely no sense for FMC
Actually, it does. I think it'd be quite fun to have an FMC restricting competitors to use only 5 of the 6 faces, don't you? :rolleyes:
no
Party pooper ;)

For some reason it is not letting me isolate the post, but check out #40

http://www.speedsolving.com/forum/showthread.php?p=128051#post128051

Unintentional, but still cool.
 
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