Meffert's now selling the Holey Megaminx

MichaelErskine

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At the moment it's just a means to register interest - I think the 12 colour Holey Minx will be rather popular!
 
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It's the void cube version of the megaminx! And it's actually cheaper than the real version, so I might get this one instead. But it probably turns much worse. I wonder if it has parity?
 
If I understand correctly there will be no parity on a void megaminx.

But you can rotate the centers in the "middle layers" around 90 degrees (with the top and bottom layers remaining the same). Would not this result in a parity error?

Sometimes on my china-minx I wind up with two edges switched am I in-correctly placing pieces or does parity happen?

There are no parity errors on a regular megaminx.
 
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I wonder if it has parity?
Ouch, that would suck.
It probably would. (I suppose you wouldn't sing this to parity, then.)

well, the void cube does... so i'm sure this one does too. lol
Well, I'm also sure you don't have a brain. lol

well, the void cube does... so i'm sure this one does too. lol
Sometimes on my china-minx I wind up with two edges switched am I in-correctly placing pieces or does parity happen?
Depends what you mean, of course. And whether your megaminx has 12 distinct colors, is assembled correctly, etc.

If I understand correctly there will be no parity on a void megaminx.

But you can rotate the centers in the "middle layers" around 90 degrees (with the top and bottom layers remaining the same). Would not this result in a parity error?
Could you please show me this 90º thing on a megaminx?

If I understand correctly there will be no parity on a void megaminx.
High-five!
(Assuming with parity you mean the usual thing. Megaminx orbits have parity, it's just always even.)

EDIT: I don't want to create another post to take this off-topic, but Stefan conveys my point below. I was trying to highlight the mindlessness of some of the posts here. It detracts from the statements (truths and mistakes) of the people who actually know what they're talking about.
 
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This is such a great puzzle to be mass produced. I can't wait to buy one and test it out! It is well worth the $28 it will sell for.


Well, I'm also sure you don't have a brain. lol

Implying that someone doesn't have a brain because there cubing knowledge is not up to par with yours just makes you "go down hill".
 
There is no parity on the Holey minx. If you consider switching centers via cube rotations then you can only switch by 72 degree rotations about the axis perpendicular to two parallel layers (U and D for example).

A 72 degree rotation of all pieces clockwise around the axis perpendicular to the U and D layers will perform four disjoint 5 cycles on corners, and six disjoint 5 cycles on edges. Overall this is an even permutation, and thus can be solved with an even number of quarter turns.

A 144 degree rotation of all pieces clockwise around the axis perpendicular to the U and D layers will perform four disjoint 5 cycles on corners, and six disjoint 5 cycles on edges - the same structure as the 72 degree rotation, but with different cycles. This is also an overall even permutation.

A 216 degree rotation clockwise is the same as a 144 degree counterclockwise rotation. A 288 degree rotation clockwise is the same as 72 degrees counterclockwise.

There are no other ways to do cube rotations other than rotating about an axis perpendicular to two parallel layers, so all ways of "cycling" centers will not create a parity error in either corners or edges.

Chris
 
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There are no other ways to do cube rotations other than rotating about an axis perpendicular to two parallel layers, so all ways of "cycling" centers will not create a parity error in either corners or edges.
What about rotating around an edge or corner?

Also, I wanna know a good alg for doing a y-turn on centers only.
I have a silly 190-mover:
[
(R U R' U' y R U' R' U' y)3
[([DFR L' R: F2] y)5 : U'],
"z2.5"
]2

(DFR is a single face turn.)
 
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