Caleb Valenzuela
Legend
A few disclaimers: I am not sure if this belong here or the “General Speedcubing Discussion” so mods please move it to the correct area if it is in the wrong place. Second, I am not planning to make this smart cube idea so i have no idea if it is even possible. So you critics say whatever you want, i just wanted to share this just in case it is possible and so that we can possibly implement it in the smart cube industry.
So i was thinking of chess.com one time and thought of their game review. I then thought of reconstructions and wondered, “could we race against bots in speedcubing?”. It seemed like a cool idea so i thought about it a bit more. Here’s the full concept:
Bots and Smart cubes
So if you take a look at chess.com, you can see that there are bots you could play against. In my concept here, you can race against bots using your smart cube (the bot uses a virtual cube). It could have a difficulty level like elo in chess. The harder the bot becomes, the more robotic and efficient the solutions are. The “bots” would only be solving a virtual cube while the user would be solving a smart cube.
Racing against “ghosts” of cubers
Users of the smart cube app can submit reconstructions of their own solves or others’ solves using reconstruction websites like reco.nz or twizzle. Alternatively, the developer could submit the reconstructions himself/herself or have the app track users’ solves and input it in the database. So let’s say the website/app has a “Yiheng bot”, which means the bot will try to accurately replicate Yiheng’s solving style using the database inputted from other users or the developer. Of course, there are some drawbacks such as a lack of human errors such as lockups and mistakes.
The app could also record your solves, which means it would also form a database of your solves so that you could race against yourself!
Solve Review
Like the game review in Chess.com, the computer would also review your solves showing the best moves you could have done and your “blunders”. This would help cubers see their mistakes and hopefully improve!
I feel that these features would make smart cubes more fun and make feel more worth it to buy a smart cube rather than just being able to see your splits and race against other cubers.
So i was thinking of chess.com one time and thought of their game review. I then thought of reconstructions and wondered, “could we race against bots in speedcubing?”. It seemed like a cool idea so i thought about it a bit more. Here’s the full concept:
Bots and Smart cubes
So if you take a look at chess.com, you can see that there are bots you could play against. In my concept here, you can race against bots using your smart cube (the bot uses a virtual cube). It could have a difficulty level like elo in chess. The harder the bot becomes, the more robotic and efficient the solutions are. The “bots” would only be solving a virtual cube while the user would be solving a smart cube.
Racing against “ghosts” of cubers
Users of the smart cube app can submit reconstructions of their own solves or others’ solves using reconstruction websites like reco.nz or twizzle. Alternatively, the developer could submit the reconstructions himself/herself or have the app track users’ solves and input it in the database. So let’s say the website/app has a “Yiheng bot”, which means the bot will try to accurately replicate Yiheng’s solving style using the database inputted from other users or the developer. Of course, there are some drawbacks such as a lack of human errors such as lockups and mistakes.
The app could also record your solves, which means it would also form a database of your solves so that you could race against yourself!
Solve Review
Like the game review in Chess.com, the computer would also review your solves showing the best moves you could have done and your “blunders”. This would help cubers see their mistakes and hopefully improve!
I feel that these features would make smart cubes more fun and make feel more worth it to buy a smart cube rather than just being able to see your splits and race against other cubers.