koenarens
Member
what is the easiest and fastest method to lern for blindsolving a 2x2 and where can i find one of those?:confused:
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One way to do this is to find any 3x3 blindfolded tutorials and just learn the edges part.
I forget what they call it, but the best method is to actually do 3-5 normal moves, and only have 1-2 corners left, and swap them. I used to have the UWR that way, but apparently people care enough to actually practice this. :x
It's best to just use your regular speed method and know what each step/algorithm does.
I forget what they call it, but the best method is to actually do 3-5 normal moves, and only have 1-2 corners left, and swap them. I used to have the UWR that way, but apparently people care enough to actually practice this. :x
Swapping one corner in it's place?
He explains it very clearly and even gives an example?what's kyletm's method? it seems really efficient.
huh. So the algorithms would be pretty much the same as L3C right?He explains it very clearly and even gives an example?
But basically, you solves as many pieces as you can in 2-3 moves, and then mentally trace where the remaining corners will land up. Then you memorise the cycles and solve them, presumably with commutators if you're trying yo be efficient. If you can solve 3 pieces in the first step, it will leave you with 4 plus the buffer which can be solved with just two comms.
Well, technically yes, because they'd be corner 3 cycles, like these ones, but it's better to learn them intuitively rather than as algorithms. Or you could use old pochman or any other blindfolded method. The idea is that you use the initial moves to reduce the amount you need to memorise and then use a standard 3x3 corner blindfolded method for the rest. Commutators are just one of the fastest and most efficient blindfolded methods, so it would make sense to use them.huh. So the algorithms would be pretty much the same as L3C right?
I had an Idea for 2x2/3x3 blind solving.Well, technically yes, because they'd be corner 3 cycles, like these ones, but it's better to learn them intuitively rather than as algorithms. Or you could use old pochman or any other blindfolded method. The idea is that you use the initial moves to reduce the amount you need to memorise and then use a standard 3x3 corner blindfolded method for the rest. Commutators are just one of the fastest and most efficient blindfolded methods, so it would make sense to use them.