CG’s Progression Thread—BIG NEWS!!!—Competition on Saturday (3x3 in 303)

Which goal should I achieve next?

  • Sub 50 4x4 ao50

    Votes: 7 29.2%
  • Sub 1:30 5x5 ao50

    Votes: 1 4.2%
  • Sub 3 6x6 ao25

    Votes: 3 12.5%
  • Sub 1:20 Megaminx ao50

    Votes: 3 12.5%
  • Sub 9 Clock ao50

    Votes: 2 8.3%
  • Sub 6 Skewb ao50

    Votes: 3 12.5%
  • Sub 30 Squan ao50

    Votes: 4 16.7%
  • Sub 23 OH ao50

    Votes: 5 20.8%
  • Sub ∞ 3BLD single

    Votes: 6 25.0%
  • Other (comment)

    Votes: 2 8.3%
  • Sub 5 7x7 ao25

    Votes: 0 0.0%

  • Total voters
    24
  • Poll closed .
I have not done a lot of 2x2 because recently, I have had more time for big cubes (4x4+) (And I am putting off EG-2 like @Discomantis) I have gotten pretty good big cube averages, and have gotten to the point where some might say I am good.

4x4 PB single (42.82) has not changed, but PB2-PB7 have been broken, and I have 5 sub 45’s. I also dropped my average from 53-55 to 50.5-52 (about a 3 second drop), with a sub 50 ao5.
5x5 PB single has gone from 1:25.11 to 1:18.47, and I am regularly getting sub 1:30s (I got one an average of 1/4 of my times since Monday, and 5 out of my last 10 solves.)
7x7 has been a steady progression. I average 5:15 with Redux, have 2 sub 5’s (including a 4:53), and I sometimes get a really bad solve around 5:45. AFAIK, I average the same as @NebraskanSpeedsolver with Redux about two weeks ago, so I am hoping something clicks and I magically start averaging sub 5 with Redux.
Honestly eg-2 isn’t worth it, TCLL before that I’d more important imo . Anti CLL is quite fast
 
Ok then yau is better than redux and Hoya no question
Not true. Most use yau since redux lookahead can suffer, but for starters redux is the best bang for the buck (not that you have to pay anything to do it but just saying). For context, I first used yau on big cubes, but I suffered since the freedom of centers after first 3 cross pieces was restricted. Then I switched to redux and my times got faster. So what I would say instead that @Cubist-Guitar tries both methods and see which one they like better. I'm guessing that they would like yau on 4-5 and redux on 6-7, but the choice of method usage is up to them.
 
Not true. Most use yau since redux lookahead can suffer, but for starters redux is the best bang for the buck (not that you have to pay anything to do it but just saying). For context, I first used yau on big cubes, but I suffered since the freedom of centers after first 3 cross pieces was restricted. Then I switched to redux and my times got faster. So what I would say instead that @Cubist-Guitar tries both methods and see which one they like better. I'm guessing that they would like yau on 4-5 and redux on 6-7, but the choice of method usage is up to them.
Yeah like you on big cubes is honestly unnecessary and a head ache as more freedom is needed for more centres
 
Cool. Glad to hear your opinion.

@Jorian Meeuse, @Davian, and @Clock_Enthusiast, which 7 simul method is the best To learn. For context, I average 9.5 on clock.

I use Tommy's version currently. His tutorial is really good, and he shows ways to trace the clocks rather than doing all the math in your head (which is extremely helpful during inspection time). At home I generally average sub-5, and I just got a 5.27 official average with it.
 
Cool. Glad to hear your opinion.

@Jorian Meeuse, @Davian, and @Clock_Enthusiast, which 7 simul method is the best To learn. For context, I average 9.5 on clock.
I only really know Tommy's version (although I changed some minor things non-solutionwise) so I can't really compare anything, but I can say that Tommy's is really good, because it made me sub 6 in no time and then sub 5 by lubing my clock. No, Tommy's method didn't lube my clock but it's 1AM and I can't think of a better way to phrase it.

Then again, the only thing that can make a 7simul method inferior to another 7simul method with an equal number of D moves would be the pin order, and since I'm assuming that most methods out there are designed to only change one pin after every move, they should all be equally as good (not for every individual scramble, of course, but overall)
 
Sub 1.7 ao5 PB after I set up my 2x2 to be slower.

Generated By csTimer on 2024-03-30
avg of 5: 1.69

Time List:
2976. 1.88 U' F2 U' R' F2 R' F2 U2 R'
2977. 1.73 F' R2 U2 R' F R2 U' R' F
2978. (1.38) F' U' R F' R2 F' U R F
2979. 1.46 R' U F U' R U2 R' F' U'
2980. (1.97) R2 U' R U' F2 U F' U R

Also am learning EG-2 T and U set so I can get a very good average at comp. If I finish it by Wednesday, I will consider learning TCLL
 
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