Bruce MacKenzie
Member
I have uploaded the source of a little cube utility program Cube3x3x3 to GitHub. The program has no particular use for speed solvers. It features a optimal solver in the q-turn metric and routines for converting cube positions into facelet permutations for use with GAP. I offer the package mainly for programmers who may be interested in how I have modeled the Cube and the Rubik's Cube group. The source is an Xcode project in Objective C for MacOS.