Alex's Progression Thread

I agree with this. In fact, I would rather not have left middle in the back, because it makes my left index have to reach farther to do the F'. I think the difference here is explained by the way each of us hold the cube.
After eido U' R' U', left index is in perfect position to do F', so I have no idea what you're talking about.
I believe you guys are both wrong... F' with thumb doesn't require much of a regrip because it is right after U pinch then R'. Your thumb is already on the D layer. On the other hand, you do have to regrip right Index to the top for the stability needed to execute an F' with thumb.
"regripping" (by which i mean adjusting the position of) your index finger is simply faster. And, as I said, index finger F' is faster than thumb F' because index fingers simply move faster than thumbs
 
I think the difference here is explained by the way each of us hold the cube.
Your left index finger should be on the J corner sticker (spefftz) after doing eido. You only have to minimally adjust to put it on C edge sticker to do F'. If this isn't how you are doing eido and F' then you are not doing it correctly. It has nothing to do with how you grip the cube.

??? could you elaborate please?
Index finger adjustments are faster than thumb adjustments because index fingers are simply faster than thumbs, that's how people's hands work
 
Your left index finger should be on the J corner sticker (spefftz) after doing eido. You only have to minimally adjust to put it on C edge sticker to do F'. If this isn't how you are doing eido and F' then you are not doing it correctly. It has nothing to do with how you grip the cube.
That is indeed how I am doing eido F'. I am talking about my left middle finger holding the back, or not holding the back. My point is, I usually do left index F' better when my left middle is not supporting the back. Therefore it has everything to do with how we grip the cube. fun at the joy said it was not risky and I agree. It just depends on how you are used to gripping the cube

So in conclusion, both eido and disjointed U2' flick are equally viable. I think it just might be subjective...
Index finger adjustments are faster than thumb adjustments because index fingers are simply faster than thumbs, that's how people's hands work
no no no, that's not what I meant. Which index finger (and regripping for what move) were you talking about when you said this:
"regripping" (by which i mean adjusting the position of) your index finger is simply faster.
 
That is indeed how I am doing eido F'. I am talking about my left middle finger holding the back, or not holding the back. My point is, I usually do left index F' better when my left middle is not supporting the back. Therefore it has everything to do with how we grip the cube. fun at the joy said it was not risky and I agree. It just depends on how you are used to gripping the cube

So in conclusion, both eido and disjointed U2' flick are equally viable. I think it just might be subjective...
hmm this probably isn't because your grip is different, but because your hands are smaller. I find F' much better when middle finger is supporting back, but you seem like you struggle with reaching for the F'

no no no, that's not what I meant. Which index finger (and regripping for what move) were you talking about when you said this:
you used the term "regripping" (which is not the right term) earlier on so I decided you use the same term
On the other hand, you do have to regrip right Index to the top for the stability needed to execute an F' with thumb.
 
The thumb has to go under the D layer to push, but more importantly (i forgot to mention this), thumb movements are slower than index finger movements because it physically cannot be moved as fast due to the anatomy of the human hand.



This is ironic, because this is something I usually say, and people usually don't tell ME this lol. As I described in the video, doubleflick is OBJECTIVELY riskier than eido because left middle finger is doing a U' turn instead of supporting the back.



you dont have to regrip the thumb under the d layer, i can do it on the side, and since no regrips the index is slower since it has a regrip.
 
you dont have to regrip the thumb under the d layer, i can do it on the side, and since no regrips the index is slower since it has a regrip.
index does not have a "regrip", it's a finger adjustment. And you have three moves (R U R') worth of time to adjust it, which is more than enough. And those three moves worth of time does not apply for thumb because the thumb is gripping the cube during (R U R')

Besides, thumb movements are slower than index movements. as i repeatedly say.
 
If you have problems executing t perm without lockups using the double flick execution then it's 100% your fault. The problem about the lacking consistency you talk about just doesn't exist
true. Also the thumb F' is actually as fast as the index F' cause it doesn't need to have a regrip in this case the t perm
No it's not. It's inefficient.
alot of people use it, i dont understand how it is inneficient when you finish the rest of the moves on t perm you have your thumb already positioned to do F'.
Thumb F' is objectively slower because you have to reposition your thumb, which is slower than index finger. And "alot of people use it" is not a good reason to use a fingertrick or alg.


True, but why bother practicing doubleflick when eido is more consistent and equally fast?
no you don't. There is no repositioning for me.



they are the same consistensy, problem is with you.
The thumb has to go under the D layer to push, but more importantly (i forgot to mention this), thumb movements are slower than index finger movements because it physically cannot be moved as fast due to the anatomy of the human hand.



This is ironic, because this is something I usually say, and people usually don't tell ME this lol. As I described in the video, doubleflick is OBJECTIVELY riskier than eido because left middle finger is doing a U' turn instead of supporting the back.
I agree with this. In fact, I would rather not have left middle in the back, because it makes my left index have to reach farther to do the F'. I think the difference here is explained by the way each of us hold the cube.


I believe you guys are both wrong... F' with thumb doesn't require much of a regrip because it is right after U pinch then R'. Your thumb is already on the D layer. On the other hand, you do have to regrip right Index to the top for the stability needed to execute an F' with thumb.

Edit: you could also put right middle on top for stability (for right thumb F') and that wouldn't require a regrip, but I find it kinda weird
After eido U' R' U', left index is in perfect position to do F', so I have no idea what you're talking about.

"regripping" (by which i mean adjusting the position of) your index finger is simply faster. And, as I said, index finger F' is faster than thumb F' because index fingers simply move faster than thumbs
-------

??? could you elaborate please?
Maybe just drill your algorithms, that way you are more consistent. That's a 13,000 IQ play right there
Your left index finger should be on the J corner sticker (spefftz) after doing eido. You only have to minimally adjust to put it on C edge sticker to do F'. If this isn't how you are doing eido and F' then you are not doing it correctly. It has nothing to do with how you grip the cube.


Index finger adjustments are faster than thumb adjustments because index fingers are simply faster than thumbs, that's how people's hands work
That is indeed how I am doing eido F'. I am talking about my left middle finger holding the back, or not holding the back. My point is, I usually do left index F' better when my left middle is not supporting the back. Therefore it has everything to do with how we grip the cube. fun at the joy said it was not risky and I agree. It just depends on how you are used to gripping the cube

So in conclusion, both eido and disjointed U2' flick are equally viable. I think it just might be subjective...

no no no, that's not what I meant. Which index finger (and regripping for what move) were you talking about when you said this:
hmm this probably isn't because your grip is different, but because your hands are smaller. I find F' much better when middle finger is supporting back, but you seem like you struggle with reaching for the F'


you used the term "regripping" (which is not the right term) earlier on so I decided you use the same term
you dont have to regrip the thumb under the d layer, i can do it on the side, and since no regrips the index is slower since it has a regrip.
index does not have a "regrip", it's a finger adjustment. And you have three moves (R U R') worth of time to adjust it, which is more than enough. And those three moves worth of time does not apply for thumb because the thumb is gripping the cube during (R U R')

Besides, thumb movements are slower than index movements. as i repeatedly say.

Or you could just stop worrying about minuscule LL fingertrick and alg optimizations that probably save less that 0.1 in the very best case scenario and start working on fundamental skills that will actually help you improve significantly. @Alex Davison if you are slower than me (someone with a fairly average LL who mostly uses standard algs and fingertricks) then there is something else you should be working on besides making tiny changes to your fingertricks in specific algs.
 
Or you could just stop worrying about minuscule LL fingertrick and alg optimizations that probably save less that 0.1 in the very best case scenario and start working on fundamental skills that will actually help you improve significantly. @Alex Davison if you are slower than me (someone with a fairly average LL who mostly uses standard algs and fingertricks) then there is something else you should be working on besides making tiny changes to your fingertricks in specific algs.
I agree that these small optimizations aren't really beneficial for improving 3x3.
For me it's a hobby. I simply enjoy optimizing last layer.
 
Or you could just stop worrying about minuscule LL fingertrick and alg optimizations that probably save less that 0.1 in the very best case scenario and start working on fundamental skills that will actually help you improve significantly. @Alex Davison if you are slower than me (someone with a fairly average LL who mostly uses standard algs and fingertricks) then there is something else you should be working on besides making tiny changes to your fingertricks in specific algs.
That's a lot of quotes. I had to keep scrolling lol
 
Megaminx PB ao5!

Generated By csTimer on 2021-02-10
avg of 5: 1:16.88

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5. 1:19.75 R++ D++ R-- D-- R-- D++ R++ D++ R-- D++ U
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You all may know this trick already but if you have a sune that has a solved 1x2x2 block and the rest of the corners are unsolved you can do R U' L' U R' U' L
 
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