1-look 2-algorithms OLL on 3x3

Miro

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Dec 29, 2015
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It is transition between 2-look an 1-look OLL. Maybe it is obvious, but it is not well known, I think.

Most used algorithms for doing first step in 2-look OLL orient edges, but corners too. (F R U R' U' F', F U R U' R' F', F R U R' U' F' f R U R' U' f'). So predict second step in 2-look OLL is hard.

Instead these algorithms you can use those which orient ONLY edges:
- if you have line, you can use one algorithm from this link (R U R' U' M' U R U' r'): http://algdb.net/Set/OLL/OLL 57
- if you have L-shape, you can use one algorithm from this link (r U R' U' M U R U' R'): http://algdb.net/Set/OLL/OLL 28
- if you have dot, you can use one algorithm from this link (M U R U R' U' M2 U R U' r'): http://algdb.net/Set/OLL/OLL 20

So, after F2L stage:
- look for edges orientation (line, L-shape, dot)
- look for corners orientation too (sune, antisune, U, T, Pi, H, L)
- now you know both algorithms for 2-look OLL
- execute algorithm for edges orientation + AUF (adjust U face)
- execute algorithm for corners orientation.

I was inspired from this video:

 
What!!!!!!!!
There are threads that are well over 10 years old, but that’s not the point. The point is that you shouldn’t bump old, useless threads.

Also, you should have gotten a PM (private message) from pjk. Maybe read through that and do what it says, including making a thread to introduce yourself.
 
There are threads that are well over 10 years old, but that’s not the point. The point is that you shouldn’t bump old, useless threads.

Also, you should have gotten a PM (private message) from pjk. Maybe read through that and do what it says, including making a thread to introduce yourself.
Yeah I got a message from pjk but I didn't read the full thing
 
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