Sub1Hour's Quest for a White Jacket | Officially Good at Sq-1 Now

Generated By csTimer
avg of 100: 16.67
A little bit worse than yesterday but that was expected since I haven't done any other solves yet today. I'm still struggling with figuring out the EO of my F2L edges and I find myself inserting pairs before my cross is done either on accident or just because I see them. My TPS is the only thing saving me at this point because my lookahead is trash
 
I finally feel like I'm getting used to recog on blue/green cross. I can feel my TPS slowing down a little bit since I can actually see what pieces need to be in the F2L now and my total pause time is going down very quickly. I did another Ao100 today, 15.69, a very nice improvement from my first 2, cutting about a second off both. I also did a competition style Ao5 for the last 5 solve of my Ao100 and got a super good 14.05 average. My lookahead is getting very good and I think I'm gonna start trying it out on 6x6 (the main reason why I'm trying to become quad CN) and see how well I do.
 
Generated By csTimer
avg of 100: 16.67
A little bit worse than yesterday but that was expected since I haven't done any other solves yet today. I'm still struggling with figuring out the EO of my F2L edges and I find myself inserting pairs before my cross is done either on accident or just because I see them. My TPS is the only thing saving me at this point because my lookahead is trash
What does eo of f2l mean?
 
So if the pair is in the back right you have to do a b move or rotate
Is that what you mean by eo
Kind of. If the edge is good then I can pair and insert it with only RUL, which is good, but if its a bad edge I have to rotate or use an f/b move. BTW location of the slot the edge belongs in doesn't affect the orientation of the edge unless you use a rotation to change where the slot is relative to the F face
 
Kind of. If the edge is good then I can pair and insert it with only RUL, which is good, but if its a bad edge I have to rotate or use an f/b move. BTW location of the slot the edge belongs in doesn't affect the orientation of the edge unless you use a rotation to change where the slot is relative to the F face
You can now solve on white yellow and green right?
 
You can now solve on white yellow and green right?
I'm faster on White and Yellow, around 12 seconds. But on Green and Blue, I'm a little slower at around 15. But I feel like I just overcame the original barrier of Color Neutrality and I have a sub 14 Ao5 on green and blue. I think it won't be that much longer until I am just as fast with green and blue as I am with white and yellow. I'm not sure if I am going to try and go for red and orange cross right after that though since diminishing returns apply to being CN, especially with my main reason for becoming CN on blue and green, avoiding triple parity on 6x6
 
Generated By csTimer
avg of 100: 16.67
A little bit worse than yesterday but that was expected since I haven't done any other solves yet today. I'm still struggling with figuring out the EO of my F2L edges and I find myself inserting pairs before my cross is done either on accident or just because I see them. My TPS is the only thing saving me at this point because my lookahead is trash

Don't you use CFOP?
 
Don't you use CFOP?
Yes, but knowing the EO is still very useful since it lets me know which pairs are RU gen or LU gen so I can do those before making a rotation or F move. It also just makes my look ahead much easier for some reason I don’t have enough ZZ knowledge to explain even though I use regular old CFOP
 
Yes, but knowing the EO is still very useful since it lets me know which pairs are RU gen or LU gen so I can do those before making a rotation or F move. It also just makes my look ahead much easier for some reason I don’t have enough ZZ knowledge to explain even though I use regular old CFOP

Why don't you just know which solution goes with which F2L pair? Each F2L case should be drilled into your muscle memory at that point, so you should automatically know whether to rotate or not without recognizing EO(which is slow; even the best take around a second in their main orientation)
 
Why don't you just know which solution goes with which F2L pair? Each F2L case should be drilled into your muscle memory at that point, so you should automatically know whether to rotate or not without recognizing EO(which is slow; even the best take around a second in their main orientation)
J Perm says it's faster to lookahead by recognizing pairs by EO, but, idk, tbh I don't use it.
 
Why don't you just know which solution goes with which F2L pair? Each F2L case should be drilled into your muscle memory at that point, so you should automatically know whether to rotate or not without recognizing EO(which is slow; even the best take around a second in their main orientation)
I DO know which solution goes to each F2L case but I use EO recog to limit my rotations down to around 1 per solve. EO recog is slow on blue/green so I find myself doing more rotations than I need to. I try and incorporate it into my solves as another tool to up my efficiency.
 
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