Are virtual cubes the future?

Cube Tribe

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Hey guys, how are you? I just wanted to see everyone's thoughts about virtual cubes. If you don't have any ideas, then maybe you can try answering some of these questions?
Questions:
1-Should virtual cubes be WCA approved?
2-Should we have some virtual cubes competitions (coronavirus forced all competitions to get postponed)?
3-Is virtual cubing better/easier/harder than physical cubing?
4-Does virtual cubing have a higher potential than normal cubing (No need of fingertricks, cube rotations are instantaneous)?
5-Is there any link between the two, Physical cubing is pure muscle memory while virtual cubing is more visualising the pieces and understanding how the move and also probably muscle keyboard memory?
6-Should we have a website specific to people who are attracted to virtual cubing and try to grow it and make online maybe prizes and maybe world records?
Thank you for reading this post!
 
Hey guys, how are you? I just wanted to see everyone's thoughts about virtual cubes. If you don't have any ideas, then maybe you can try answering some of these questions?
Questions:
1-Should virtual cubes be WCA approved?
2-Should we have some virtual cubes competitions (coronavirus forced all competitions to get postponed)?
3-Is virtual cubing better/easier/harder than physical cubing?
4-Does virtual cubing have a higher potential than normal cubing (No need of fingertricks, cube rotations are instantaneous)?
5-Is there any link between the two, Physical cubing is pure muscle memory while virtual cubing is more visualising the pieces and understanding how the move and also probably muscle keyboard memory?
6-Should we have a website specific to people who are attracted to virtual cubing and try to grow it and make online maybe prizes and maybe world records?
Thank you for reading this post!
1. No, too different from an actual cube since anyone can get high tps on a keyboard
2. No, we already have good formats for online competitions (I got do help out with one)
3. Easier because all fingertricks are at the press of a button
4. Yes for reasons listed above
5. They are pretty much the same during the solve
6. perhaps
 
1. No, too different from an actual cube since anyone can get high tps on a keyboard
2. No, we already have good formats for online competitions (I got do help out with one)
3. Easier because all fingertricks are at the press of a button
4. Yes for reasons listed above
5. They are pretty much the same during the solve
6. perhaps
Okay, do you think that a person who has never touched a physical cube in their life, but is the world record holder of virtual cubes, will he/she be good at physical 3x3 and how good? Please explain and expand your answer.
 
Okay, do you think that a person who has never touched a physical cube in their life, but is the world record holder of virtual cubes, will he/she be good at physical 3x3 and how good? Please explain and expand your answer.
No. First off, fingertricks would be absolutely abysmal, and even if you are very efficient with your solve, wrist turns can only get you so far. Second, competition nerves would get overwhelming. Assuming that these virtual solves are treated the same as say speedruns where you just have to submit a video or do it on a live stream. There is way less pressure doing it in a familiar environment such as wherever you are streaming from, and coming from a person who had their first-ever official solve have 3 separate pops (it was 6x6 and back then the hardware was awful), nerves would be a big deal for a while, especially with high pressure on them due to them being so good at virtual cube. Finally, out competition. Unless they are able to develop a great turning style quickly, they would fall out of relevance quickly. People like Feliks, Mats, the Weyers, Max, and Nahm are able to turn at a breakneck pace and have just as good if not better solutions as this virtual solver.
 
No. First off, fingertricks would be absolutely abysmal, and even if you are very efficient with your solve, wrist turns can only get you so far. Second, competition nerves would get overwhelming. Assuming that these virtual solves are treated the same as say speedruns where you just have to submit a video or do it on a live stream. There is way less pressure doing it in a familiar environment such as wherever you are streaming from, and coming from a person who had their first-ever official solve have 3 separate pops (it was 6x6 and back then the hardware was awful), nerves would be a big deal for a while, especially with high pressure on them due to them being so good at virtual cube. Finally, out competition. Unless they are able to develop a great turning style quickly, they would fall out of relevance quickly. People like Feliks, Mats, the Weyers, Max, and Nahm are able to turn at a breakneck pace and have just as good if not better solutions as this virtual solver.
Okay I just have a problem, I can't get a cube at the moment and I need to practice. Are virtual cubes my answer?
 
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