[Help Thread] Name all the alg sets for me

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Dec 21, 2019
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Can anyone please name me all the algorithm sets that a CFOP solver needs to learn. I already know about oll, pll and winter variation.
Please name the rest of the algorithm sets for me.
 
So, you know all the NECESSARY alg sets already, but if you really want to go far, deep in to the algorithm dimension, then you could learn ZBLL. And if you want an alg to solve EO at last slot, than ZBLS along with it.
 
ELL
CLL
2GLL (no corner swap sets of ZBLL)
ZZLL (only h/z edge permutations cases of ZBLL)
WVCP
CPLS
CLS
ELS
Tripod

Note that there is some overlap, so if you use one set some of the other sets becomes rather useless.
Also note that there are more sets I can think of but some of them require edge orientation for LS so I'm not going to say them.
 
There is an algorithm set for doing 1LLL, but it requires around 1,100 algorithms. It is extremely difficult to learn and recall this many algorithms, but some cubers have memorized this many algorithms. I would recommend this only if you are extremely focused on 3x3. Alternatively, you could learn to do two F2L pairs at the same time, which would also need over 1000 algorithms. (Around 1,600). These sets would both dramatically increase your efficiency.
 
if you want to do MBLD then you only need about 10^1178 algs to solve 60 cubes, if you can memo all of them before the heat death of the universe, which should be possible, you'll definitely set some world records (Actually probs not cause Graham will have like a billion point wr by that time.)
 
There is an algorithm set for doing 1LLL, but it requires around 1,100 algorithms. It is extremely difficult to learn and recall this many algorithms, but some cubers have memorized this many algorithms. I would recommend this only if you are extremely focused on 3x3. Alternatively, you could learn to do two F2L pairs at the same time, which would also need over 1000 algorithms. (Around 1,600). These sets would both dramatically increase your efficiency.

Actually there are 3915 algs in 1lll. From the SS Wiki Page on it:

"...
By solving multiple cases with the same algorithm from different angles, the number of cases becomes: 3916 cases (including the solved state / AUF states and subsets such as PLL, ELL, 2GLL, L4C and ZBLL) which can be solved with 3915 algorithms..."
 
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