I don't think there is any notation specific to antislice moves like (R L), (U D), etc, so I decided to make my own with the use of lowercase slice turns. Here's how it works:
m = (L R)
m' = (L' R')
e = (D U)
e' = (D' U')
s = (F B)
s' = (F' B')
Then there's also double moves like this:
m2 = (L2 R2)
e2 = (U2 D2)
s2 = (F2 B2)
So for example, the algorithm "e' F m2 S2" would be the same as "D' U' F L2 R2 F2 B2 z2".
m = (L R)
m' = (L' R')
e = (D U)
e' = (D' U')
s = (F B)
s' = (F' B')
Then there's also double moves like this:
m2 = (L2 R2)
e2 = (U2 D2)
s2 = (F2 B2)
So for example, the algorithm "e' F m2 S2" would be the same as "D' U' F L2 R2 F2 B2 z2".