Tempest 3V1 Development Thread (2016 Model leaked)

Who Should Tempest Work With on Mass Manufacturing?

  • MoYu

    Votes: 1 5.6%
  • QiYi

    Votes: 10 55.6%
  • GAN

    Votes: 0 0.0%
  • Yuxin

    Votes: 1 5.6%
  • FangShi

    Votes: 0 0.0%
  • ShengShou

    Votes: 0 0.0%
  • Dayan

    Votes: 4 22.2%
  • Independent Company

    Votes: 2 11.1%

  • Total voters
    18
  • Poll closed .
I voted for Qiyi due to the fact that they are my favorite cube company at the moment in regards to there cubes, but I think that a company like Dayan might be more willing to help you out due to the fact that they are a smaller company right now and they might want to get there name back out on the market. I am probably wrong, but that is just my thought
I wish you the best though with any company, and I hope that everything works out. I am exited to see the mass produced version, and am glad to see your dedication to this cube.

Actually... that is a wonderful idea!
 
Honestly, I vote Dayan or Fangshi. I think that if you could design a good 3x3 and bring it to an older company, it would be great for the company to bring the back, and it would also be good for you. People would say "Oh, he's really good at making 3x3's, he brought back old companies like Fangshi and Dayan".
 
Moyu isn’t going to work :/
 

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a) You are the designer, you should be deciding which manufacturing partner gives you the best opportunity to bring your idea to market and targeting them, not asking the community.

b) You keep listing off these major manufacturers like they are lining up to work with you. Based on what you've already posted you haven't even heard back from most of them. How about you just focus on getting a conversation started, and then go from there... this poll is just pointless LARPing.
 
Update: I got a response from moyu that they dont accept any more designs, which is a little setback, but they said it looked very smooth for a 3d printed model.

I also contacted gan because I made a facebook for Tempest (yay!). I hope to hear from GAN soon!
a) You are the designer, you should be deciding which manufacturing partner gives you the best opportunity to bring your idea to market and targeting them, not asking the community.

b) You keep listing off these major manufacturers like they are lining up to work with you. Based on what you've already posted you haven't even heard back from most of them. How about you just focus on getting a conversation started, and then go from there... this poll is just pointless LARPing.
Yes, keep reaching out to the manufacturers. I would agree with @dskids, you should be making decisions like that. I understand how you would like to get other cubers opinions though. It is good to bounce ideas off of people sometimes although not for everything.

Keep us updated!:)
 
Week later update:

Stats on the cube have gotten better than when it was OOTP. It is essentially a modern day version of an older day an cube now. I mean, there is some catching-, but because it is 3d printed. Corner cutting is past 45 and reverse is about almost a whole Cubie, and is snappy, though it blends well with the turns. I am now using Sail center caps over the printed ones, because the printed ones make the cube much more rattly. the sail ones do as well, but nowhere to that extent. I am sure the final product won't have this issue.

To summarise,
Fast
Snappy
Blocky
Tactile
Sturdy
Fluid.
 
How have relations with companies gone? The only think in your list I dont like is blocky. Do you think it has to do with the 3D print? Or is it a design thing, if so, do you have plans to fix it? I’m getting excited that this may go to market :)
 
How have relations with companies gone? The only think in your list I dont like is blocky. Do you think it has to do with the 3D print? Or is it a design thing, if so, do you have plans to fix it? I’m getting excited that this may go to market :)

The reason why it's blocky is mostly design, but it's akin to a dayan style blockiness. My goal was to completely eradicate floppiness. If you liked older Dayan cubes and wished they were more up to par, the 3v1 is for you.
 
Cool! I’d recommend Fangshi or Dayan, but there’s risk that they WON’T respond to you, as they are (pretty) inactive companies, especially the former.
 
Cool! I’d recommend Fangshi or Dayan, but there’s risk that they WON’T respond to you, as they are (pretty) inactive companies, especially the former.
Fangshi may be inactive, but LimCube, a subset of FS, isn’t. They mainly do non WCA puzzles and shape mods, but they’re not really out of the question, on the chance that they might want to expand into WCA puzzles. I’m not saying that they definitely do want to expand, but maybe?
 
Fangshi may be inactive, but LimCube, a subset of FS, isn’t. They mainly do non WCA puzzles and shape mods, but they’re not really out of the question, on the chance that they might want to expand into WCA puzzles. I’m not saying that they definitely do want to expand, but maybe?
It’s not the problem that they want to expand but the problem that they aren’t active enough to accept or even look into it.
 
I've decided it was a little while since an update, so I decided I would post one now.

After testing the current 3v1 prototype, I decided that it would be a good idea to modify the designs a little bit to ease up on the blockiness, and to make cuts a little more fluid. I'm also considering changing the crescent on the edge, though I may leave it for the sake of smoothness and fluidity. The center was rounded a little more compared to the prior version. Edge internals have changed slightly to make it smoother and more fluid, and in reducing blockiness. Corners remain the same from the previous version, unless it could be squared off, though I'm fine with how they are; there is already an anti corner twisting mechanism that I don't exactly want to say in public. I anticipate better fluidity and corner cutting with the recent edits.

I wonder how you feel about these small changes. in the cube.
 
updated_3v1_render_with_stickers_by_xxsionthehedgehogxx-dc6dgy7.png

I rounded off the edges more, and I'm rather impressed with how it now looks. I think it might be stable enough, though it may need magnets.
 
Interesting center design; only cubes I know that have it is the Thunderclap v2 and X Man Tornado; both meh cubes...
 
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