pglewis
Veteran
[...] However, it isn't really too much of a problem for me since I rarely finish a solve with PLL nowadays [...]
At the risk of derailing a little from the OP, I'd like to know what you do for LL.
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[...] However, it isn't really too much of a problem for me since I rarely finish a solve with PLL nowadays [...]
Isn’t that recognition of case rather than learning algs? My original reply said “learn F2L algs”No. For example, I could just memorize the moves F' U F U2 R U R' and treat it like any other algorithm, but it's better to understand the case (in this case, think of it as splitting up the pair and inserting it after a U2). This allows for better improvisation mid-solve too. For example, if I split up the pair and see that no last layer edges are oriented, I could insert the pair with a different algorithm (maybe R' D' r U r' D R2 U R') to force an EO skip. If I didn't understand the algorithm and just knew what moves to do, I wouldn't realize that and would miss out on a better last layer.
Yeah, but learning how the "algs" affect the cube means that you can recognize those cases, such as edge orientation.Isn’t that recognition of case rather than learning algs? My original reply said “learn F2L algs”
No, but it's better in the long run to learn what you're doing to the cube. The eo was just an example.Understood. But you don’t really need that to be sub 30. Learning how to do EO during F2L is definitely not as necessary as fixing F2L algs or full PLL for a 30+ solver.
Again, that’s not relevant to the OP. Inferring that you mean to memorize what it does to the other F2L pieces, that’s not very practical. While I’m usually against slow turn styles to increase lookahead, it’s the best option in this situation.No, but it's better in the long run to learn what you're doing to the cube. The eo was just an example.
At the risk of derailing a little from the OP, I'd like to know what you do for LL.
I use the ZZ method, so most of the time I do LL with COLL + EPLL, and sometimes with ZBLL if I know the case. So I guess it's only a half truth that I don't finish with PLL, just a significantly reduced subset of it, but it means I don't need to worry about all of the other algs and two-sided recognition which I struggle with.
Gotcha... I experimented with ZZ earlier this year primarily for the last layer benefits but not long enough to reliably get EOLine or even just EO planned out in 12ish seconds, plus I never fully embraced block building. I love the elegance of the method, though, and my first experience was literally giggling for 10 mins straight over nothing but OCLLs. I'm considering learning COLL next and have already learned the H cases with poor recog. With basic 2LLL mostly out of the way I'm pondering where I'll go next for influencing cases. /digression
That'll probaby be more helpful.I wouldnt really focus on colour neutral at this stage.
I average 12.5 on yellow/white cross, full oll/pll.
Do lots of slow solves. Look ahead means so much.
Also practice your tps on [c]oll/[e]pll, and your recognition.
One final tip is learn to do your [EOline] blind. That will really help your solves.
Not really at a 30 average. TPS matters much more at 30. I barely practiced lookahead until I became sub 20. It helps a lot more to get used to turning quickly.Do lots of slow solves. Look ahead means so much.
Not really at a 30 average. TPS matters much more at 30. I barely practiced lookahead until I became sub 20. It helps a lot more to get used to turning quickly.
I totally agree, and this points out the same type of thing in that @DGCubes was talking about. That is that the longer you cube the more you ingrain your habits and muscle memory, and it makes learning important skills more and more difficult as you go if you choose to ignore them early on. Your progress might be slower when you try to have good look-ahead and an in depth understanding of F2L early on, but it helps in the long run IMO.If you spam tps at 30 secs without worrying about lookahead it will really make getting sub 20 a pain. I diregarded lookahead until i worked on sub 20, and it was pain.
That's just false. TPS almost always means absolutely nothing until you're nearing sub-15 and faster, typically because people at this level pause like crazy.Not really at a 30 average. TPS matters much more at 30. I barely practiced lookahead until I became sub 20. It helps a lot more to get used to turning quickly.
Agreed, I struggle to understand how you can ingrain to one cross colour since I've always been colour neutral, then again, I keep my cubes white up, red facing out usually.I would definitely agree with anyone who is saying not to wait for color neutrality. Sure, there's the guy who was sub-9 before switching (Seung I think) but that is very very hard to do. I'll give you my personal example: I started out white-cross only (because that's what everyone does lol) and tried playing around with color-neutral when I was around 18 global. White cross was so far ingrained into my head at that point that if I held the cube at any orientation other than white or yellow on D, even though every side of the cube is the same length, my brain would tell me the cube was sideways. I know if I stuck with it long enough, that would have gone away eventually, but the moral of the story is, it's much easier to start out color neutral than to pick it up later on. Just my two cents.
Also, spamming TPS is crap for getting faster unless you're doing 5x5 and up. Slow is smooth and smooth is fast.