Older cubers discussions

Finally did another a100 on Sq-1
Stats:
number of times: 100/100
best time: 11.291
worst time: 24.005

best avg5: 15.189 (σ = 1.24) (worse avg5: 20.863)
best avg12: 16.868 (σ = 2.23) (worse avg12: 19.521)
best avg50: 18.189 (σ = 1.95) (worse avg50: 18.634)
current avg100: 18.298 (σ = 1.85)

48 Parities
75 sub20s

Using my own setup btw, Low-mod + a fitted mf8 core & a CubeTwist spring, 50k on core & Maru on pieces.

Average of 100: 18.30
1. 18.40[p] (3, -4) / (6, -3) / (1, -2) / (-3, 0) / (2, -1) / (0, -2) / (-3, -3) / (2, -1) / (2, 0) / (2, 0) / (4, 0) /
2. 18.42 (-2, 0) / (5, -1) / (1, -2) / (3, 0) / (5, -3) / (-3, 0) / (-2, 0) / (6, -4) / (6, -2) / (0, -5) / (-2, -4) /
3. 18.10 (0, -4) / (4, 4) / (2, -1) / (0, -3) / (6, 0) / (-3, -5) / (0, -3) / (4, -1) / (4, 0) / (5, -4) / (-2, 0) / (0, -2) / (-4, 0)
4. 17.65[p] (4, 6) / (0, -3) / (5, -1) / (3, 0) / (4, -2) / (-3, 0) / (0, -1) / (0, -3) / (-1, 0) / (0, -2) / (3, -2) / (-3, -2) / (-3, 0)
5. 20.12 (1, 0) / (-4, -1) / (0, -3) / (4, -5) / (0, -3) / (-3, 0) / (2, -3) / (3, 0) / (3, 0) / (-2, 0) / (4, 0) / (0, -4) /
6. 17.39[p] (-3, 5) / (3, 0) / (0, -3) / (1, -5) / (5, 0) / (3, 0) / (1, 0) / (-2, -1) / (-2, 0) / (6, -3) / (-5, 0) / (0, -3)
7. 18.13 (-5, 0) / (0, 3) / (5, -1) / (-3, 0) / (3, 0) / (1, -5) / (-3, -4) / (3, 0) / (-4, -5) / (3, 0) / (6, -2) / (1, 0) / (6, 0)
8. 18.09[p] (-5, 0) / (0, 6) / (3, -3) / (-3, 0) / (-1, -1) / (-3, 0) / (1, -3) / (-3, 0) / (-1, 0) / (2, 0) / (0, -5) / (-4, -5) / (6, 0)
9. (13.66) (1, 0) / (2, -4) / (-3, 0) / (4, -5) / (0, -3) / (-3, 0) / (0, -4) / (3, 0) / (-3, 0) / (-3, -5) / (-1, 0) / (3, 0)
10. 15.29 (-2, -3) / (3, 0) / (2, -1) / (4, -2) / (3, 0) / (0, -3) / (2, 0) / (-3, -3) / (0, -1) / (-4, 0) / (2, 0) / (-2, 0) / (-5, 0)
11. 20.19[p] (0, -4) / (0, 3) / (3, 0) / (1, -5) / (-4, -1) / (-3, -3) / (-5, 0) / (0, -3) / (5, -2) / (-4, 0) / (0, -4) / (-2, 0) / (-3, -4)
12. 21.58[p] (0, -1) / (1, 1) / (3, 0) / (5, -4) / (-5, -5) / (3, 0) / (5, 0) / (3, 0) / (1, 0) / (0, -4) / (-2, 0) / (-2, 0) / (6, 0) / (-1, 0)
13. 18.77 (4, 0) / (5, -1) / (-3, -3) / (-3, 0) / (4, -5) / (0, -1) / (6, -3) / (1, -4) / (0, -2) / (-4, 0) / (0, -5) / (-4, 0) / (6, 0)
14. 18.18 (6, 2) / (0, -3) / (1, -2) / (5, -4) / (-2, -2) / (2, -3) / (6, -3) / (-3, 0) / (-5, -1) / (6, -2) / (-2, 0)
15. 17.59[p] (-2, 0) / (0, 3) / (5, -4) / (1, -2) / (-4, -1) / (-3, 0) / (-5, 0) / (-3, 0) / (0, -3) / (1, 0) / (0, -2) / (-2, -4) / (-2, 0) /
16. 18.01 (0, -1) / (0, -3) / (4, -5) / (-1, -4) / (0, -3) / (0, -3) / (-3, -2) / (3, 0) / (0, -4) / (1, 0) / (-2, 0) / (0, -4) / (0, -1) /
17. 19.29[p] (-5, 0) / (3, 0) / (0, -3) / (5, 0) / (3, 0) / (0, -4) / (0, -5) / (-5, -3) / (0, -1) / (5, -4) / (-4, 0) / (0, -2)
18. 19.26[p] (-5, 0) / (3, 6) / (3, 0) / (0, -3) / (-1, -4) / (3, 0) / (-5, -3) / (0, -3) / (0, -3) / (-3, -1) / (1, -4) / (0, -5) / (-2, 0)
19. 19.21[p] (0, 2) / (-3, 6) / (-3, 0) / (0, -3) / (4, -2) / (0, -3) / (-1, 0) / (0, -3) / (-2, 0) / (2, 0) / (4, -5) / (4, -1) / (6, -2)
20. 19.53 (-5, -3) / (2, -1) / (3, 0) / (3, -3) / (4, -2) / (0, -4) / (3, 0) / (-4, -5) / (3, -4) / (0, -4) / (6, 0) / (-2, 0) /
21. 21.01[p] (-2, 3) / (-4, -1) / (3, 0) / (-3, -3) / (0, -3) / (1, -3) / (-3, -3) / (-5, 0) / (-2, -4) / (-4, -2) / (6, 0)
22. 17.43 (-2, 0) / (-4, 2) / (0, -3) / (1, -5) / (3, 0) / (6, 0) / (-3, -4) / (0, -3) / (-1, -2) / (3, -2) / (1, 0) / (4, 0)
23. 18.69 (0, 2) / (3, 3) / (-2, -2) / (0, -3) / (0, -3) / (3, -1) / (0, -3) / (-1, 0) / (4, 0) / (2, 0) / (5, -4) / (1, -2)
24. 20.84 (6, 5) / (-2, -5) / (-4, -1) / (-3, 0) / (-2, -5) / (3, -1) / (3, 0) / (2, 0) / (-5, -3) / (-2, 0) / (0, -3) /
25. 17.39 (-5, -3) / (2, -1) / (-3, 0) / (3, 0) / (4, -2) / (0, -1) / (3, 0) / (2, -5) / (6, 0) / (0, -2) / (-3, 0) / (-5, -2) / (-4, 0)
26. 17.08 (1, 3) / (-4, -1) / (-3, 0) / (-3, 0) / (-2, -3) / (-3, -3) / (-5, 0) / (4, -4) / (1, 0) / (4, 0) / (0, -4) / (6, 0)
27. 15.96 (-3, 5) / (3, -3) / (-2, -5) / (-3, 0) / (-1, -4) / (1, 0) / (0, -3) / (-3, 0) / (3, -2) / (2, 0) / (0, -4)
28. 19.39[p] (-3, -4) / (1, -2) / (-3, -3) / (6, -1) / (-3, 0) / (-1, 0) / (2, 0) / (0, -5) / (-4, 0) / (-5, -2) / (0, -3) / (-4, 0) / (-5, 0)
29. 16.18[p] (-2, 6) / (3, 0) / (-3, 0) / (2, -1) / (0, -3) / (-3, -3) / (4, 0) / (3, 0) / (0, -5) / (-4, 0) / (6, -4) / (0, -2)
30. 15.59 (6, -1) / (3, 0) / (-2, -5) / (-3, 0) / (3, 0) / (-1, -1) / (0, -2) / (-3, -3) / (2, -5) / (6, -2) /
31. 17.70[p] (4, 0) / (3, 0) / (3, -3) / (5, -1) / (6, 0) / (-2, -5) / (0, -4) / (0, -3) / (5, -2) / (0, -2) / (0, -4) / (0, -5) / (0, -4)
32. (13.80) (0, 2) / (-3, -3) / (4, -2) / (5, 0) / (3, 0) / (-5, -4) / (0, -2) / (2, -3) / (0, -2) / (6, 0) / (-2, 0) / (0, -1) / (0, -3) /
33. (13.72) (-2, 0) / (2, 5) / (4, -2) / (-3, -3) / (3, 0) / (3, -1) / (-3, -3) / (-1, 0) / (4, -4) / (0, -2)
34. (24.01[p]) (-5, 0) / (0, -3) / (0, -3) / (2, -1) / (3, 0) / (-5, -2) / (-3, -4) / (-3, -3) / (0, -3) / (1, -3) / (4, -2) / (6, 0)
35. 21.02 (-2, 0) / (2, -4) / (-3, 0) / (0, -3) / (4, -5) / (-1, 0) / (0, -3) / (0, -3) / (0, -4) / (-2, 0) / (0, -4) / (2, -4) / (-2, 0) / (6, 0)
36. 19.73[p] (1, 6) / (-3, 0) / (0, -3) / (-1, -4) / (3, -2) / (0, -3) / (-2, -3) / (0, -2) / (-4, -4) / (-4, 0) / (6, -2) / (-2, -4)
37. 16.04 (-3, 2) / (-3, 0) / (1, -2) / (-3, 0) / (0, -3) / (-4, 0) / (3, 0) / (-5, -3) / (0, -1) / (0, -4) / (2, -3) / (4, -4) / (-4, 0)
38. 17.32 (4, 0) / (-4, -1) / (-2, -5) / (5, -4) / (1, -5) / (-4, 0) / (0, -3) / (4, -1) / (0, -4) / (4, -5) / (4, 0) / (6, -3)
39. 16.96 (-5, 3) / (6, 0) / (0, -3) / (0, -3) / (3, 0) / (2, -4) / (1, 0) / (0, -3) / (3, 0) / (6, -4) / (6, -2) / (2, -3) / (-4, 0)
40. 14.34 (0, -4) / (3, 0) / (6, 0) / (-5, -5) / (0, -3) / (5, 0) / (-3, 0) / (4, 0) / (5, 0) / (4, -3) / (-2, -5) / (-2, -1) / (6, -4)
41. (22.58[p]) (0, 5) / (6, 0) / (3, 0) / (1, -2) / (0, -3) / (2, -1) / (-2, 0) / (-3, -3) / (-5, -4) / (4, 0) / (6, -2) / (0, -4) / (5, 0)
42. 19.48[p] (0, -4) / (-3, 0) / (-5, -5) / (-3, 0) / (3, -3) / (-4, -1) / (-2, 0) / (-3, 0) / (-1, -2) / (-4, 0) / (3, 0) / (4, 0) / (0, -1)
43. (23.68[p]) (0, -1) / (0, 3) / (4, -5) / (2, -4) / (-3, 0) / (-2, -5) / (2, 0) / (3, 0) / (1, 0) / (4, 0) / (2, 0) / (-4, -3) / (-4, 0) /
44. 20.53[p] (1, 0) / (-1, -4) / (3, 0) / (3, 0) / (0, -3) / (4, -2) / (-4, 0) / (6, 0) / (3, 0) / (0, -1) / (2, 0) / (0, -2) / (2, -3)
45. 17.82 (3, -1) / (0, -3) / (4, -2) / (5, -4) / (1, -2) / (-1, -3) / (-3, 0) / (0, -1) / (4, 0) / (0, -2) / (-4, 0) / (4, -4)
46. 17.38 (-5, 0) / (-4, -1) / (1, -2) / (-3, 0) / (-1, -1) / (-2, 0) / (0, -3) / (-3, 0) / (0, -2) / (2, -2) / (-5, -4) / (-2, 0) / (0, -4)
47. 13.80 (3, 5) / (4, -2) / (6, -3) / (2, -1) / (0, -5) / (3, 0) / (-3, 0) / (-2, -4) / (6, -2) / (0, -3) / (-3, 0)
48. 20.75 (-2, 0) / (2, -1) / (3, 0) / (3, 0) / (0, -5) / (-3, -3) / (0, -5) / (4, -4) / (2, -4) / (2, 0) / (0, -3) / (-4, 0) / (-5, 0)
49. 17.64 (0, -4) / (3, 0) / (0, -3) / (0, -3) / (1, -2) / (0, -3) / (0, -3) / (5, 0) / (-3, 0) / (0, -3) / (-4, 0) / (4, -4) / (0, -2) / (2, 0)
50. 19.15[p] (4, 0) / (0, -3) / (-1, -1) / (-2, -5) / (5, -1) / (0, -5) / (-3, -3) / (0, -1) / (0, -4) / (4, -4) / (0, -1) / (0, -1) / (0, -5)
51. 20.38[p] (1, -3) / (5, -4) / (-2, -5) / (5, -4) / (0, -3) / (3, -2) / (3, 0) / (1, 0) / (-4, 0) / (-4, 0) / (6, -4) / (0, -2)
52. 19.50[p] (-5, 3) / (-4, -4) / (3, 0) / (-3, -3) / (-2, -5) / (0, -4) / (3, 0) / (-4, 0) / (-5, 0) / (-2, 0) / (0, -2) / (2, 0) / (-4, 0)
53. 20.46 (4, 6) / (-1, -4) / (0, -3) / (0, -3) / (3, -2) / (3, 0) / (0, -3) / (-1, -5) / (-4, 0) / (4, -4) / (-5, 0) / (6, -4) /
54. 14.50 (-3, 5) / (3, 0) / (-2, -2) / (-4, -1) / (-2, -5) / (-1, 0) / (3, 0) / (0, -4) / (-3, 0) / (-2, 0) / (-3, 0) /
55. 17.36[p] (3, 2) / (3, 0) / (-2, -5) / (-3, -3) / (3, 0) / (2, 0) / (0, -3) / (0, -1) / (0, -4) / (4, -2) / (-4, -3) / (1, 0) / (0, -4)
56. 15.76 (-5, 6) / (-3, -3) / (-4, -1) / (4, -5) / (0, -3) / (0, -1) / (-3, 0) / (0, -3) / (5, 0) / (2, 0) / (4, -5) / (-3, 0) /
57. 21.43[p] (-5, 0) / (-3, 6) / (5, -1) / (-3, 0) / (-3, 0) / (0, -2) / (0, -3) / (4, 0) / (0, -1) / (-2, 0) / (-4, 0) / (1, 0) /
58. 18.50[p] (4, 3) / (2, -1) / (0, -3) / (3, 0) / (0, -3) / (4, -5) / (5, 0) / (3, 0) / (1, -4) / (4, 0) / (6, -2) / (2, 0) /
59. 20.57[p] (0, -1) / (1, -5) / (0, -3) / (-3, 0) / (3, 0) / (0, -3) / (0, -4) / (0, -3) / (-1, -2) / (6, -4) / (0, -2) / (-1, 0) /
60. 20.08[p] (0, -1) / (3, -3) / (0, -3) / (-5, -5) / (-4, -4) / (-3, 0) / (1, 0) / (0, -3) / (-3, -2) / (2, 0) / (0, -2) / (3, -2)
61. 16.87 (6, 5) / (-3, 0) / (-3, 0) / (0, -3) / (1, -5) / (0, -1) / (-3, 0) / (0, -3) / (1, 0) / (0, -2) / (-4, -3) / (0, -2) / (6, 0)
62. 17.63[p] (0, -1) / (-3, 0) / (-5, -2) / (-3, -3) / (0, -3) / (-4, -1) / (-5, 0) / (0, -3) / (5, 0) / (6, 0) / (0, -4) / (-5, 0) / (4, -4) /
63. 17.23 (3, -1) / (-3, 0) / (3, 0) / (-3, -3) / (-5, -2) / (2, 0) / (0, -3) / (4, -3) / (6, -4) / (6, -2) / (2, -1) / (0, -2)
64. 21.89[p] (0, -1) / (3, 0) / (0, -3) / (1, -2) / (-3, 0) / (3, 0) / (6, -1) / (-3, 0) / (5, -2) / (4, -4) / (4, -4) / (5, 0) /
65. (22.85[p]) (1, 0) / (-3, 0) / (0, -3) / (-1, -4) / (-3, 0) / (-3, -3) / (1, 0) / (-3, -3) / (-3, 0) / (-4, 0) / (-4, 0) / (-5, -2)
66. 17.10 (6, 5) / (3, 0) / (-2, -2) / (0, -3) / (5, -4) / (3, 0) / (-2, 0) / (-3, 0) / (-1, 0) / (4, 0) / (-2, 0) / (0, -3) / (0, -3)
67. 21.78[p] (-3, -1) / (0, -3) / (0, -3) / (6, 0) / (-5, -5) / (3, 0) / (6, -4) / (-3, -3) / (-5, 0) / (-2, -4) / (2, -4) / (5, 0) /
68. (11.29) (3, -1) / (0, -3) / (-2, -2) / (0, -3) / (2, -4) / (6, 0) / (0, -5) / (0, -3) / (-3, 0) / (-3, -3) / (-2, 0)
69. 17.24[p] (4, 3) / (5, -1) / (3, 0) / (-3, 0) / (0, -3) / (6, -2) / (0, -3) / (-3, -1) / (1, 0) / (0, -4) / (-4, 0) / (0, -5) / (-4, -1)
70. 18.55[p] (-3, 2) / (-3, 0) / (3, 0) / (0, -3) / (3, 0) / (1, -5) / (-3, -1) / (0, -3) / (5, 0) / (0, -2) / (0, -2) / (6, 0) / (0, -4) / (0, -4)
71. 20.44 (-5, 0) / (-3, 0) / (-4, -4) / (0, -3) / (-3, -3) / (4, -3) / (-3, -3) / (0, -4) / (0, -5) / (6, -4) / (-1, 0) / (-5, -2)
72. 18.43 (4, 0) / (-4, 2) / (-2, -5) / (3, 0) / (-3, 0) / (0, -3) / (0, -1) / (3, 0) / (-4, -3) / (0, -2) / (4, 0) / (-2, 0) / (-4, 0) / (3, 0)
73. 19.83[p] (-5, 0) / (-4, -4) / (1, -5) / (6, -4) / (0, -3) / (5, -2) / (-4, 0) / (-3, 0) / (0, -2) / (1, 0) / (6, -2) / (0, -4) /
74. 15.76 (0, -4) / (3, -3) / (3, 0) / (4, -5) / (6, 0) / (0, -3) / (-4, -3) / (-3, 0) / (4, 0) / (3, 0) / (-2, 0) / (2, -4) / (4, 0) /
75. 17.50 (4, -3) / (3, 0) / (-3, 0) / (3, 0) / (0, -3) / (2, -1) / (-2, 0) / (-3, 0) / (0, -3) / (-5, 0) / (2, -2) / (4, 0) / (0, -1) / (0, -2)
76. 15.46[p] (1, -3) / (0, -3) / (-4, -1) / (4, -5) / (3, 0) / (3, 0) / (-4, 0) / (3, 0) / (1, 0) / (4, 0) / (5, 0) / (-2, -3) / (5, 0) /
77. 18.87[p] (-2, 0) / (5, 2) / (-3, -3) / (1, -2) / (3, 0) / (3, 0) / (-4, 0) / (3, 0) / (-3, 0) / (0, -4) / (3, -4) / (4, 0) / (-2, 0) /
78. 20.31[p] (1, 0) / (3, 0) / (-1, -1) / (0, -3) / (0, -3) / (-3, -2) / (-3, 0) / (0, -3) / (4, 0) / (-2, -4) / (4, -4) / (2, -2) / (-2, 0)
79. 15.16 (0, -1) / (3, 3) / (0, -3) / (4, -5) / (3, 0) / (3, -3) / (0, -4) / (-3, -3) / (-1, 0) / (-2, 0) / (-2, 0) / (0, -4) / (-2, -2)
80. 17.17 (6, 5) / (-2, -5) / (5, -4) / (3, 0) / (4, -5) / (0, -1) / (-3, 0) / (-3, -2) / (-2, -3) / (5, -4) / (-5, -4) /
81. 20.76[p] (6, 5) / (-2, -2) / (-1, -4) / (-5, -2) / (-4, -3) / (-3, 0) / (-2, 0) / (5, 0) / (2, 0) / (0, -3) / (2, -3) / (-4, 0) /
82. (13.50) (-2, 0) / (-4, -1) / (-3, 0) / (1, -2) / (0, -3) / (-4, 0) / (-3, -3) / (4, -1) / (-2, 0) / (2, -4) / (-4, 0) / (2, 0)
83. 18.92 (0, 2) / (6, 0) / (3, 0) / (-5, -2) / (6, -3) / (-1, 0) / (-3, 0) / (6, -3) / (-2, -4) / (0, -2)
84. 20.26[p] (-5, 0) / (-4, -1) / (0, -3) / (3, 0) / (-3, 0) / (4, -2) / (2, 0) / (6, -3) / (2, -5) / (0, -4) / (-3, 0) / (2, 0) /
85. 19.72[p] (-2, 0) / (0, -3) / (-4, -4) / (4, -5) / (-4, -1) / (-5, -3) / (-3, -3) / (-1, 0) / (-4, 0) / (4, 0) / (4, 0) / (2, -4) /
86. 16.81 (4, 0) / (-3, 0) / (-3, 0) / (-1, -4) / (1, -5) / (0, -3) / (-4, 0) / (-3, -3) / (2, -3) / (4, 0) / (-4, -2) / (0, -4) /
87. 17.08 (6, 2) / (1, -2) / (2, -4) / (4, -3) / (3, 0) / (-3, -5) / (-4, 0) / (1, 0) / (3, 0) / (4, 0) / (0, -2) / (-4, -5)
88. 17.56 (3, 5) / (-3, 0) / (1, -5) / (-3, 0) / (-4, -1) / (3, 0) / (4, 0) / (3, 0) / (0, -3) / (6, 0) / (-3, 0) / (-3, 0)
89. 20.72[p] (0, 5) / (-3, 3) / (-2, -2) / (3, 0) / (-1, -4) / (-5, 0) / (0, -3) / (5, -2) / (0, -2) / (-4, 0) / (-1, -4) / (0, -3) /
90. 19.54[p] (3, 5) / (0, -3) / (-2, -5) / (5, -4) / (3, 0) / (0, -2) / (0, -3) / (0, -1) / (3, -2) / (-2, -2) / (-1, -2) / (-2, 0) /
91. 16.35 (4, 0) / (6, 3) / (-3, 0) / (-1, -4) / (6, -3) / (3, 0) / (-5, 0) / (-3, 0) / (0, -3) / (6, -3) / (-1, 0) / (0, -4) / (-4, 0)
92. (23.59[p]) (-5, 0) / (-3, 0) / (5, -4) / (-2, -5) / (6, 0) / (0, -3) / (-3, -4) / (0, -3) / (-1, 0) / (-2, 0) / (2, 0) / (5, -4) / (4, -4)
93. 19.30[p] (6, 5) / (-5, -5) / (2, -4) / (-2, -5) / (5, -3) / (-3, 0) / (-2, 0) / (0, -1) / (4, -5) / (-1, 0) / (2, 0) / (4, -4)
94. 17.34 (0, 2) / (3, 3) / (1, -5) / (-3, 0) / (-4, -1) / (6, 0) / (0, -5) / (-3, -3) / (0, -1) / (0, -4) / (4, 0) / (-4, 0) / (-4, -4)
95. 19.07[p] (-2, 0) / (-1, 5) / (-3, -3) / (0, -3) / (0, -3) / (-2, -2) / (5, 0) / (3, 0) / (-3, 0) / (4, 0) / (0, -1) / (-2, 0) / (0, -5) / (-4, 0)
96. 17.08 (-2, 0) / (-1, -1) / (-2, -5) / (5, -1) / (0, -3) / (0, -5) / (3, 0) / (1, 0) / (2, -3) / (6, -4) / (-3, 0) / (0, -4) /
97. 14.78 (-5, 3) / (-3, 0) / (6, 0) / (0, -3) / (-4, 0) / (0, -3) / (0, -1) / (-3, -4) / (0, -2) / (1, 0) / (-4, 0) / (-4, 0) / (0, -2) / (6, -5)
98. 16.45[p] (-5, 0) / (0, -3) / (5, -4) / (1, -5) / (0, -3) / (-1, -4) / (4, 0) / (-3, -3) / (5, -2) / (-4, 0) / (2, -2) / (2, -2)
99. 17.52[p] (0, -4) / (0, -3) / (-5, -5) / (-3, 0) / (-3, 0) / (-1, -4) / (0, -2) / (6, -3) / (2, -5) / (4, -4) / (4, 0) / (-1, 0) / (4, 0)
100. 19.39 (0, 5) / (0, 3) / (0, -3) / (6, -3) / (-5, -5) / (5, 0) / (-3, 0) / (0, -3) / (2, 0) / (0, -4) / (4, 0) / (-3, 0) / (-5, 0) / (-4, -4)
 
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so awesome! thanks for taking it apart to show us! well-done!!

Your welcome! I hope I can give to this community as it as given to me. :)

The positioning on a 356 AIR will be different, just be aware if you do it... every cube is different as far as I know, for placement.

I may pull my GTS apart and add magnets, I haven't done it yet mainly due to lack of time/desire. The Valk is my normal main.

My times are dropping with the new cube. Usually, they don't change much, with a new cube... but this particular setup really seems to agree with me. I think that magnetic strength will be much like lube, and tensions eventually. Everyone will have their own preferences.
 
I don't have a "pair" as the starting object, it is letter, letter, letter. So it would be Grover Stabbing himself with a Dagger. (I see it as in the gut like ritual suicide) (GSD)
The problem with this is that it's inefficient. You have to remember twice as much imagery. With a letter pair system the same memorized scene could give you GR ST DA.
 
The problem with this is that it's inefficient. You have to remember twice as much imagery. With a letter pair system the same memorized scene could give you GR ST DA.
Yes, with letter pairs at each step... it is doubled. Compared to a straight up image system, which most people use. I don't know if I'll really be encoding more "mental images". It depends on the memory load to encode a PAO vs. just a random thing.
 
GEDC0267.JPG

first attempt at 5BLD, arrggghhhhh, so close.
Time was slow 52:06 [~30:00/22:06]. Wasted about 10 minutes messing up +center memo. Execution was slow because it's horrible trying to turn this thing accurately. I thought 30 minutes would be a realistic end goal, but now 40 minutes seems more reasonable, if someone can convince me to try it again.
 
I don't know if I'll really be encoding more "mental images". It depends on the memory load to encode a PAO vs. just a random thing.
Sorry, I don't understand. My point is that using an image element for each letter is less efficient than using an image element per two letters. You could still use PAO with letter pairs of course. You'd just encode six letters in each PAO instead of three.

View attachment 7400
first attempt at 5BLD, arrggghhhhh, so close.
Congrats, that is really close for a first attempt. Time doesn't matter until you've had a couple of successes. It's satisfying just finishing the thing regardless of time.
 
Sorry, I don't understand. My point is that using an image element for each letter is less efficient than using an image element per two letters. You could still use PAO with letter pairs of course. You'd just encode six letters in each PAO instead of three.

I considered that... And I thought "I can't develop 3 lists I can trust of that size... yet."

I wanted good simple words, and whatnot that were vivid, then to grow as I learn more. For the number memorizers, 2 letters per, is between their "normal" system, and their "we're working on it" system, from my reading.

But I'm no BLD expert. I'm just trying to get a 1/2 decent system down that gives me a shot at a first success, as I practice just trying to do OP corners right. :)
 
I'm definitely going for an image+ per pair. My quick math of 24* 24 didn't take into account at least 36 combinations that I don't think can occur using OP/M2, assuming standard Speffz and keeping separate lists for edges and corners: 24 double letter pairs (AA, BB, ...) and any combination with both buffers (AK, AU, EK, EU, RK, RU, KA, KE, KR, UA, UE, UR). So I think it's down to 540.

One image per pair can take me a long way but I think an additional image for either a vivid action or adjective would help even more. Some of my nouns can be verb-ized (pole vault / pole vaulted) so probably don't need it; others, especially proper nouns, would benefit from having an action/description alternate to help build quick stories that aren't just a string of nouns. It's obviously going to take some creativity for some of the letter pairs; they have to be vivid and not too ambiguous (is SA saw? or is SW saw?). Then I wrestle with having some combinations where the letters are the first two letters of a word (NUclear) and others are by syllables (NinJa), the consistency portion of my brain hurts.
 
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@pglewis, it sounds like you're going through a similar process that I did. The more systematic and consistent, the better, for learning; but ultimately, each one just embeds in your memory and it doesn't matter anymore how systematically you derived it.
 
My quick math of 24* 24 didn't take into account at least 36 combinations that I don't think can occur using OP/M2, assuming standard Speffz and keeping separate lists for edges and corners: 24 double letter pairs (AA, BB, ...) and any combination with both buffers (AK, AU, EK, EU, RK, RU, KA, KE, KR, UA, UE, UR). So I think it's down to 540.

For edges it's in fact 22x20 = 440 because one target you can shoot in 20 locations and theres only 22 targets - buffer edge has to to sides and you dont memo it; 20 locations because you dont shoot the edge in the same location but with flipped sides. For corners its 21x18 = 378 - theres 21 locations (7 corners with 3 sides) and you can shoot it in 18 locations (6 corners with 3 sides).
 
The 356v2 I did was a much harder cube... take my advice on the blu tack, for your first magnetic cube, you will not regret it... especially if you make a mistake.

Also what strength magnets did you order?
I ordered some N35 Neodymium magnets .... quite a few actually :) some 3mmx2mm and some 4mmx2mm.

I have tried to make a M cube with a Thunderclap, however the magnets I used were rubbish for the job. I got some 2mmx2mm square magnets and not following polarity around the cube when building it up was the first mistake, the 2nd was using twice as many magnets as I actually needed to. So the only position it actually works as it should is in the solved state as I built it up, the rest of the time it does nothing. Epic fail ...

Getting the right magnets should be a better start as would watching a few tutorials on the specific cubes :)
 
For edges it's in fact 22x20 = 440 because one target you can shoot in 20 locations and theres only 22 targets - buffer edge has to to sides and you dont memo it; 20 locations because you dont shoot the edge in the same location but with flipped sides. For corners its 21x18 = 378 - theres 21 locations (7 corners with 3 sides) and you can shoot it in 18 locations (6 corners with 3 sides).
That's the number of cases, but how many letter pairs/images do you need to learn? Many will be common between edges and corners, but some are not. I think @pglewis is right about the combinations of both buffers not being needed in 3BLD, but I need them for 4BLD. Edit: I think in 3BLD you also don't need combinations of a corner buffer piece letter with the other sticker on the same edge piece, so RH, HR, AQ, QA, ED, DE.

Personally I learned every combination of different letters from the 24. Because I swap M-slice targets in memo, I also need CC, WW, I I and SS. Although CW etc. are not needed for edges they are for corners and 4BLD. I also learned combinations of each letter with a trailing Z because I use Z for parity. So my image list is 24x24+4 = 580.

Although it sounds a lot, it's not hard to learn that many images.
 
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I think @pglewis is right about the combinations of both buffers not being needed in 3BLD, but I need them for 4BLD.

I dont think you need a letter for buffer but you need the letter for the edge next to buffer edge - I mean Fdl. My point is that it's the upper limit of images you need. In fact for 3bld you need a little bit less though it's good to have few words/images for one pair.

Personally I learned every combination of different letters from the 24. Because I swap M-slice targets in memo, I also need CC, WW, I I and SS. Although CW etc. are not needed for edges they are for corners and 4BLD. I also learned combinations of each letter with a trailing Z because I use Z for parity. So my image list is 24x24+4 = 580.

My list is 23x23.
 
My list is 23x23.
Do you "use" the same letters on the buffer piece on both corners and edges? I know those letters are effectively not used, but if they aren't the same they don't reduce the number of pairs. So with Speffz the letters excluded from my corner pairs are A, E, R and from edges U, K so I still have 24 letters overall (plus Z). With hindsight it would be better to just not letter those buffer pieces at all and reduce the count to 22, but then it would be more difficult to have a consistent scheme for BigBLD.
 
Do you "use" the same letters on the buffer piece on both corners and edges?

No. I dont use any letter for buffer. :) In 3bld or 4bld I memo corners last with audiopairs. I think your idea of remebering parity with Z is very intersting. It might be very usefull in big blindes. Though it might be hard for me to add it in Polish - we dont have words with Q, X. Y is often used to make plural. I must think about it. For parity I leave the single letter or I connect it with last word. In 3bld I often do audiopair made of 3 letters - it's out of order and it's very vivid in my mind.

I think I'll create new list for centers.
 
I think your idea of remebering parity with Z is very intersting.
It's actually quite abstract because Z isn't an easy letter. For example, I memo XZ as xylophone. The Z is redundant, and I could have just as easily had a different rule, like Mark A's superheroes. The Z helps me in some cases, like FZ is Faz, and it's OK for audio.
 
I shoulld have been clear, 2 numbers per P, A or O, and 3, is a
I ordered some N35 Neodymium magnets .... quite a few actually :) some 3mmx2mm and some 4mmx2mm.

I have tried to make a M cube with a Thunderclap, however the magnets I used were rubbish for the job. I got some 2mmx2mm square magnets and not following polarity around the cube when building it up was the first mistake, the 2nd was using twice as many magnets as I actually needed to. So the only position it actually works as it should is in the solved state as I built it up, the rest of the time it does nothing. Epic fail ...

Getting the right magnets should be a better start as would watching a few tutorials on the specific cubes :)

Yep. Also never be afraid to experiment. though I'll admit I think 3x2mm N35 is a bit weak :) I ordered my magnets in sets of 200. It just isn't worth waiting on the shipping if I want to do a project.
 
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