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Blindfold Failures Thread

Ordway Persyn

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tried my first multi blind, 0/2 in 19:06
both cubes were of by only two twisted corners each.
a failure but very good for a first try.

Second Multi attempt. 1/2 in 18:00
first cube was off by 3 edges.

third attempt. 0/2 in 16:22

one off by two flipped edges, other off by to flipped edges and two twisted corners.
 
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sigalig

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I'd say if my suspicions are justified, this is a blind fail:
This dude's "PB" blind solve seems so damn fake to me it is hard to stomach. The "memo", the "method", even the reaction, it all just screams fake. Somebody in the comments asked the guy what method he uses, because the commenter wants to learn blind. The dude says he started the edges with OP and messed up and switched to M2. Seriously, wtf.

EDIT: Lol I called him on it in the comments and he deleted all of his fake ass videos
 
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D

Daniel Lin

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3BLD DNF mean
49.19, DNF(57.07), 48.62
if I didn't DNF the middle solve this would've been a really fast mean for me.
 

TheCoolMinxer

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24/38 Mbld in 1:04:11 [40:04 memo]

Pretty good memo but started to have pauses towards the end of exec and forgot a few pieces on some cubes at the end. Still 10 points :p
You would be at Maskow level if you improve your accuracy... Why not taking a few extra minutes to get a safe memo and don't care about the 1 hour limit? Still GJ :)
 

CyanSandwich

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I mean, this is PB, but take a good hard look at the last solve :p

Average of 12: 56.97
1. 48.75[16.61]
2. 46.51[16.41]
3. 47.17[16.19]
4. 55.90[17.20]
5. (40.21[15.50])
6. 53.01[16.25]
7. 53.60[20.91]
8. 46.42[16.50]
9. 43.91[14.65]
10. (DNF(57.15)[24.55])
11. 58.07[20.47]
12. 1:56.40[21.61]
 

Jacck

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Nowhere else to complain about.
Megaminx is so hard :^)
What is your method and why is it so hard - memo, exe, setups?
I do corners the same as with the Gigaminx:
https://www.speedsolving.com/forum/...omplishment-thread.3582/page-779#post-1170748
and the edges mostly with X-Perms. I use 4 as buffer and 1 as target (and 2 and 5 as the "changing-pair") and:
X-Perm (1<>4, 2<>5): L' R' U2 L U R y L R U2' R' U' L' y'
X-Perm with flip (1/<>4/, 2<>5): R U' R' U' F U F' R' F R U' F' R U2 R'
U-Perm for 2 and 5 (4>2>5): (R' U' R) R' U' F' U F R L F U F' U' L' (R' U R)
Edge-flip (1/2/): L F R' F' L' U2' R U R U' R2' U2 R
they are all from https://sites.google.com/site/permuteram.../old-p-bld
Having a X-Perm with flip gives you easier setups, but the midges-method of the Gigaminx works too - and you don't need a U-Perm.

Please, don't give up!
 

Roman

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What is your method and why is it so hard - memo, exe, setups?
I do corners the same as with the Gigaminx:
https://www.speedsolving.com/forum/...omplishment-thread.3582/page-779#post-1170748
and the edges mostly with X-Perms. I use 4 as buffer and 1 as target (and 2 and 5 as the "changing-pair") and:
X-Perm (1<>4, 2<>5): L' R' U2 L U R y L R U2' R' U' L' y'
X-Perm with flip (1/<>4/, 2<>5): R U' R' U' F U F' R' F R U' F' R U2 R'
U-Perm for 2 and 5 (4>2>5): (R' U' R) R' U' F' U F R L F U F' U' L' (R' U R)
Edge-flip (1/2/): L F R' F' L' U2' R U R U' R2' U2 R
they are all from https://sites.google.com/site/permuteram.../old-p-bld
Having a X-Perm with flip gives you easier setups, but the midges-method of the Gigaminx works too - and you don't need a U-Perm.

Please, don't give up!

I use 3cycles as I already got used to them. Moreover, I think that "old Pochmann" on megaminx isn't much easier than 3cycles. I was thinking of a TuRBo method with learning a bunch of 3ELL algorithms, because I couldn't think of a way to perform pure edges comms on mega (there's no M moves possible). But then I asked Lilia for help, and she showed me edge-3cycle basics: ((L' R) F' (R' L)) changes only one element on the top layer. Instead of F' it could be F, F2, F'2. So a typical 3cycle looks like [L' R F R' L, U2] or [L' R2 F' R2' L, U]. And with corners, it's more or less obvious how to do commutators, they're the same as in 3x3. I will probably do a video with more detailed explanation of my method when I have my first success.
Now the most difficult part is tracking pieces during setups, and understanding what layer I have to turn, because when I close my eyes I instantly forget what does the megaminx look like and what faces does it have! :D
I will not give up, but I can't say how long will it take me to have my first successful solve.
 
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I use 3cycles as I already got used to them. Moreover, I think that "old Pochmann" on megaminx isn't much easier than 3cycles. I was thinking of a TuRBo method with learning a bunch of 3ELL algorithms, because I couldn't think of a way to perform pure edges comms on mega (there's no M moves possible). But then I asked Lilia for help, and she showed me edge-3cycle basics: ((L' R) F' (R' L)) changes only one element on the top layer. Instead of F' it could be F, F2, F'2. So a typical 3cycle looks like [L' R F R' L, U2] or [L' R2 F' R2' L, U]. And with corners, it's more or less obvious how to do commutators, they're the same as in 3x3. I will probably do a video with more detailed explanation of my method when I have my first success.
Now the most difficult part is tracking pieces during setups, and understanding what layer I have to turn, because when I close my eyes I instantly forget what does the megaminx look like and what faces does it have! :D
I will not give up, but I can't say how long will it take me to have my first successful solve.
I think this is the way to go. Before, I used pseudo-2-cycles, but when I try megaBLD again (eventually, might be a year or two before I do it) I'll do it with 3-cycles. Pseudo 2-cycles make it much easier, but 3-cycles are practical enough that there's no good excuse to not do them to get really fast. The only problem is that 3-cycle setups are hard and I've not worked out the details yet (I'd rather figure it out myself in my own style rather than watch a tutorial for it).

Good luck Roman, I want to see what you can do with megaminx BLD.
 

Jacck

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Sorry, I don't really know the meaning of a 3-cycle or a pseudo-2-cycle. But the ((L' R) F' (R' L)) is the same I use for Gigaminx-midges only with a F2 in the middle (and it could be done as well for Megaminx-edges). I think, for a real 3-cyle I would have to put a second piece on the top-face, to solve two at the time, right? I just solve one at the time an my second top-edge is only a helper (is that a pseudo-2-cycle?).
But the setups for a real second top-edge must be hard and I don't know, if you save much time and if you make it easy (by first bringing that one to the front with D+, then put it on Top, then D-, then setup for the other edge), you save many moves.

The advantage of solving only one edge at the time is, that you don’t have to think about difficult setups and you can solve really fluently. Okay: it is a slowcuber-method to get a success at all - and getting really fast needs more difficult ways. But is my method that slow? I memorize a 5bld in about 12 min and exe is about 10 min. That’s 300 % of a real good blindcuber, but with the Megaminx I am less than 150 % of the UWR.

Clear: if you could solve the Megaminx with 3-cycles as fluent as with the one-after-each-other-slowcuber-method, then you would be very fast. But you'll have to learn a very lot before.

@Roman: have you tried to memorize positions or colors?
 
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@Jacck 3-cycle is moving 3 pieces with an alg, usually solving 2 of them, it's what 3-style does which is what most top BLDers use on cubes. What I'm calling 'pseudo 2-cycles' is something like M2 or Old Pochmann, where you solve with 2-cycles (a single swap of pieces to solve one piece at a time, this seems to be what you use) except you can't do pure 2-cycles so there are side effects. I guess a lot of people just call this 2-cycles, but for some reason I prefer saying pseudo 2-cycles for megaminx, I guess since I use 3-cycles for it and it feels weird.

For gigaminx, one piece at a time for middle edges might be better, since the presence of wings means you have less freedom. I used <R,U> U-perms on megaminx for BLD, which is fine on megaminx but it doesn't work for gigaminx. The comms that you and Roman both described are probably the best option for gigaminx.

P.S. Someone should probably move this to the megaminx BLD thread.
 
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