Neutrals01
Veteran
Hmm...once a while I get situation where all my 4x4 dedges are solved but my centers are one slice away... it gets annoying and I have to slice it back and use my slow method by swaping the edges one by one to solve it(as in position 2 dedges beside and perform d R U R' F R' F' R d' , and need perform 2~3 times of that...which takes me up to 15~30 secs)... so I am trying to search if there are any algorithms that can slice the centers without affecting the solved dedges? sorry if there is already a thread that talked about that...but I could not find it with the search function..
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