• Welcome to SpeedSolving.com — the world’s largest puzzle community!

    You’re currently browsing as a guest, which means you have limited access to discussions, resources, member profiles, and community features.

    Join 50,000+ cubers and puzzle enthusiasts from around the world to ask questions, share solves, improve faster, and be part of the community.

    Registration is free, fast, and easy — create your account today.

    Already a member? Log in here to hide this message and start participating.

csTimer released

==========
update - Sep 3rd 2015
Now you can delete multiple values immediately. When you click the "X" button of some values, cstimer will ask you the number of deleted values. And then, several values started from current index will be deleted.
As shown in the picture, if you input "1"(of course the default value), only the value "3.14" will be removed. And if you input 2, "3.14" and "0.36" will be removed. And if you input a number no less than 5, all values will be removed.

Thanks for the advice from Myachii

yes!!!!!! i love it!!!!
 
==========
update - Sep 3rd 2015
Now you can delete multiple values immediately. When you click the "X" button of some values, cstimer will ask you the number of deleted values. And then, several values started from current index will be deleted.
As shown in the picture, if you input "1"(of course the default value), only the value "3.14" will be removed. And if you input 2, "3.14" and "0.36" will be removed. And if you input a number no less than 5, all values will be removed.

Thanks for the advice from Myachii

Yay :D

And you're welcome :)
 
==========
update - Sep 3rd 2015
Now you can delete multiple values immediately. When you click the "X" button of some values, cstimer will ask you the number of deleted values. And then, several values started from current index will be deleted.
As shown in the picture, if you input "1"(of course the default value), only the value "3.14" will be removed. And if you input 2, "3.14" and "0.36" will be removed. And if you input a number no less than 5, all values will be removed.

Thanks for the advice from Myachii
Is it possible to delete a random selection of values ie. 1,3,4?
Or is it possible to delete a range of values ie. 2-4 and all number in between would get deleted?
 
Right above the scramble next to length, says last/next scramble. Click last to go back one scramble.

Just tested it out: when I click last scramble after entering the time incorrectly, then enter it correctly, it shows the current scramble (not the one that I went back to) in the statistics still. So I still have to copy and paste the last scramble into the comment section to get that to show up if I want to send the average or something.
 
Just tested it out: when I click last scramble after entering the time incorrectly, then enter it correctly, it shows the current scramble (not the one that I went back to) in the statistics still. So I still have to copy and paste the last scramble into the comment section to get that to show up if I want to send the average or something.

hmm... Okay. You still can retrieve it though.
 
Hey qq,
I know this isn't a fault with csTimer, but I was wondering if there was anything you could do to csTimer to prevent instances like this from occuring.

To put it simply, there's something buggy with my QJ timer. It will connect fine to cs, but every now and then during a solve, it will, I guess "stop and start" the timer simultaneously. In other words, the timer will be ticking, then the csTimer menu and scramble and list times will all appear again for a split second before disappearing, at which point the timer continues to run as if nothing happened. It doesn't restart or anything. When I stop the timer that is my actual time. But I also have an extra incorrect time entered above the correct one, stating the time that the timer malfunctioned.

I don't know how something like this could be prevented. I did think of an implemented setting where the user would select a time that is uncommon for them, say 10 seconds. Then, if a solve time below the user chosen time is entered, the timer will ask the user for confirmation? Other than that I'm clueless.

All help from anyone is appreciated, if anybody has had the same issue and has fixed it by taking the timer apart, please let me know. Thanks :)
 
Hey qq,
I know this isn't a fault with csTimer, but I was wondering if there was anything you could do to csTimer to prevent instances like this from occuring.

To put it simply, there's something buggy with my QJ timer. It will connect fine to cs, but every now and then during a solve, it will, I guess "stop and start" the timer simultaneously. In other words, the timer will be ticking, then the csTimer menu and scramble and list times will all appear again for a split second before disappearing, at which point the timer continues to run as if nothing happened. It doesn't restart or anything. When I stop the timer that is my actual time. But I also have an extra incorrect time entered above the correct one, stating the time that the timer malfunctioned.

I don't know how something like this could be prevented. I did think of an implemented setting where the user would select a time that is uncommon for them, say 10 seconds. Then, if a solve time below the user chosen time is entered, the timer will ask the user for confirmation? Other than that I'm clueless.

All help from anyone is appreciated, if anybody has had the same issue and has fixed it by taking the timer apart, please let me know. Thanks :)

Building on that, it could either ask to confirm if the time is < than ~0.1s or take off a certain percentage (say 30% from your current sesssion pb) and ask for a confirmation, and this might be me but if I pop or screw up near the beginning of a solve and stop the timer the second way might help.

Also, not sure if it's already been suggested but a session with maybe 1000+ solves lags out the statistics tool witch could take a second or so to refresh before it generates a new scramble. One way which might be possible is asynchronous javascript, e.g. attaching an event handler or using ajax.
 
Also, not sure if it's already been suggested but a session with maybe 1000+ solves lags out the statistics tool witch could take a second or so to refresh before it generates a new scramble. One way which might be possible is asynchronous javascript, e.g. attaching an event handler or using ajax.

update - Sep 5th 2015
Some optimization for the case of huge amounts (e.g. 1000+) of values.
First, if the number of values is larger than 100, only last 100 values will be displayed while the others are omitted. Of course you can click the "..." tag to view them:
attachment.php
Then, the statistic tool is about 100x faster. Once it spent several seconds for calculation if you have 1000+ values, but now, several milliseconds.
 
Hey qq,
I know this isn't a fault with csTimer, but I was wondering if there was anything you could do to csTimer to prevent instances like this from occuring.

To put it simply, there's something buggy with my QJ timer. It will connect fine to cs, but every now and then during a solve, it will, I guess "stop and start" the timer simultaneously. In other words, the timer will be ticking, then the csTimer menu and scramble and list times will all appear again for a split second before disappearing, at which point the timer continues to run as if nothing happened. It doesn't restart or anything. When I stop the timer that is my actual time. But I also have an extra incorrect time entered above the correct one, stating the time that the timer malfunctioned.

I don't know how something like this could be prevented. I did think of an implemented setting where the user would select a time that is uncommon for them, say 10 seconds. Then, if a solve time below the user chosen time is entered, the timer will ask the user for confirmation? Other than that I'm clueless.

All help from anyone is appreciated, if anybody has had the same issue and has fixed it by taking the timer apart, please let me know. Thanks :)


Well as I don't have a QJ timer, I have no idea how to reproduce and fix the bug you reported. Does the same bug occur on a stackmat or stackmat pro timer?
 
Well as I don't have a QJ timer, I have no idea how to reproduce and fix the bug you reported. Does the same bug occur on a stackmat or stackmat pro timer?

Sorry, I don't own a stackmat that connects to a PC. Trust me, if I did I wouldn't be using QJ rubbish xD
 
Bug: sometimes when using the virtual cube, I get the same scramble twice. I think it's something to do with it lagging, and me pressing space before it's stopped, since if I wait a second or so after finishing the solve before scrambling again it doesn't happen.

I don't know if this will be possible, but is there any way to make it lag less? Because lag is one of the biggest problems for me.
 
update - Aug 4th 2015
Then, when you switch between sessions, scramble type will also be switched automatically (enabled by default), vice versa (automatically create a new session when you switch scramble type, which is disabled by default)

It would be nice if when you switch between sessions, all of the settings in option>timer would also automatically switch. I often forget to turn inspection off and set multi-phase to 2 when going to bld events.
 
update - Sep 18th 2015
A simple synchronization function is supported.
attachment.php
As shown in the image, when you click "Export to server" and input your account (without any password or authentication), all your data will be uploaded to the server of cstimer. And when you click "Import from server" at some other devices with your account, all uploaded data will be downloaded and imported.

Notice:
1. The account id is the ONLY identification, anyone else can upload/download/edit your data if he gets your account id.
2. All data transmitted have not been encrypted, which means your data might be captured by third party.
 
Hey, I use csTimer as my main timer, but just now when I used my PC cstimer refused to work. It was working earlier today. It keeps on coming with this stupid screen and I can't get out of it. Can anyone help me? I have probably around 5000 solves on it and I want to use a reliable and good timer again. thanks.

EDIT: I don't use http://cstimer.net/timer.php exactly, my bookmark's URL is http://www.cstimer.net/timer.php?lang=en
 
Last edited:
Hey, I use csTimer as my main timer, but just now when I used my PC cstimer refused to work. It was working earlier today. It keeps on coming with this stupid screen and I can't get out of it. Can anyone help me? I have probably around 5000 solves on it and I want to use a reliable and good timer again. thanks.

EDIT: I don't use http://cstimer.net/timer.php exactly, my bookmark's URL is http://www.cstimer.net/timer.php?lang=en

Recently I tried redirecting "www.cstimer.net" to "cstimer.net" for search engine optimization. However, it seems the redirection doesn't work due to browser cache.
I've just reverted the change, does it work for you now?
 
Back
Top