New event idea: 20 moves

Robert-Y

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You take a scrambled 3x3x3 and you have 20 moves (OBTM) to solve as many stickers as possible. Simple. You do not need to use all of your moves. I haven't thought about the time limit much. You can use sheets similar to the ones that you use for FM.

Discuss.
 
Nope I only thought about this idea today for like 10 minutes lol...

How would this be judged? Similar to FM. Trusted checkers apply the written string of moves for each competitor then count up the number of stickers solved, and number of moves used.

How would results be ranked? I was thinking that it's number of stickers, followed by number of moves used.
 
Cool idea!
But what would define a sticker as "solved"? Would it be its relative position to the centers?
What if you use a Corners First method, which disregards the centers in the first steps, and you "solve" every corner in the "wrong" position? :P
 
I've been thinking about this as well, but my internally-proposed format was something like

Micro-FMC:
- 1hr total time limit
- 5 scrambles given
- 10 moves allowed max per scramble

the points for each scramble are based on how many stickers (or pieces) are solved

take out best/worst, average middle 3.
 
As a scoring system, I would propose a very simple approach:

Score(s) = No. of stickers solved(n) x moves remaining(m).

if m = 0, (i.e a 20 move solution) take it to be 1 when calculating score.
if m = 20, (i.e no moves applied) the organisers/WCA could consider this a DNF since no sequence would be submitted.

Analysis:

A random scramble from the FMC thread: D' R' U' F2 U F' D B2 R F2 D L' F' B2 U' D F D' U R B D2 R L D'
Full solution (1st 20 moves):

(R' B U B' U'
D B' D2 B2 D2 B'
D' F D F' D L D L'
D2) F D F2 R F R'
B R F' R' B' R F R' D

points (mn):
20 moves - 1x37 = 37
19 moves - 1x34 = 34
18 moves - 2x30 = 60
17 moves - 3x25 = 75
16 moves - 4x30 =120

It seems that the increase of the value m is too steep since we have a situation where fewer stickers are being solved, but the score is increasing. To reduce m's power, we could consider this formula: s = nx(m/2)
with: If m/2 < 1, m/2 = 1
giving:

points (mn): points(nx(m/2)):
20 moves - 1x37 = 37 1x37 = 37
19 moves - 1x34 = 34 1x34 = 34
18 moves - 2x30 = 60 1x30 = 30
17 moves - 3x25 = 75 1.5x25 = 37.5
16 moves - 4x30 =120 2x30 = 60

However, this system is not perfect, it seems that it is more rewarding to use 3 fewer moves than to solve 12 more stickers, meaning that to make using more moves worthwhile, you will need to solve on average more than 4 stickers per move.

tldr:

the score formula s = mn makes shorter solutions too op.
the score formula s = (m/2)n is better, but too make longer solutions worthwhile, you need to solve on average more than 4 stickers per move.
a better formula may be s = (m/3,4,5,etc.)n, but cannot be bothered to analyse this.

NOTE:

This is based on ONE scramble + solution not written for this event, so my assertions are not waterproof.

What are your thoughts, everyone?
 
As much as I think this would be cool, I dont really think there's enough time at competitions for another long event like this.
 
I actually don't like this idea. I find the idea that you don't actually solve the cube be somehow..."wrong"

You don't even have to solve a single piece correctly :/

IMO goal of all events should ultimately be to solve the puzzle...
 
I would propose an even simpler approach for scoring:

Score = amount of solved stickers.
Move count could be used as a tie-breaker, but it seems too complicated and unnecessary to come up with a formula to integrate both numbers into the final score.
 
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