obelisk477
Veteran
I would think a corners first-ish approach would be ideal for this, since corners are the pieces with the highest sticker 'density' (3 per piece). You get 30 stickers just solving corners alone
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Has anyone found some decent strategies yet? I tried 20 moves a few times but got a bit bored because I don't really know how to improve![]()
Are centres counted? Aren't they the point of reference for other stickers?You get 30 stickers just solving corners alone
I count 44![]()
Are centres counted? Aren't they the point of reference for other stickers?
An interesting variant might be to aim for the lowest possible score.
Has anyone found some decent strategies yet? I tried 20 moves a few times but got a bit bored because I don't really know how to improve![]()
The metric used stated in the OP is OBTM, so slice moves count as 2 moves rather than one.First ever attempt: 33 stickers (excluding centers)! I used a corners-first-style solve.
Here's the solve.
Scramble: B' L' B R B' F2 L2 R2 D' F L2 B' D U' B2 F' D2 U2 F' U'
2x2: x2 y2 U2 R' U B' L' D R' B' R (9 moves! wow!)
Edges: x2 M' F' M' B' M B' E B2 E' (9 moves. I didn't use the last two.)
If I have to use the last two moves, add a U U' to that solve.
The metric used stated in the OP is OBTM, so slice moves count as 2 moves rather than one.
I spent a literal 1-2 hours on that solve. Can this one solve count? :'(
Also, if slice moves count 2 moves, then my corners-first method I used will do down the drain. 50% of turns past the 2x2 stage are slice turns.
I suggest using a hybrid method (Roux? Waterman?) if you want to use CF. Solve corners and edges at the same time.