goodatthis
Veteran
Recently I was thinking to myself, if a method is just a bunch of steps that solve the cube, you could figure out the optimal number of moves for the method just by solving each individual step optimally. So for CFOP, if a cross can be solved optimally in N moves, and each F2L pair can be solved optimally in X amount of moves, and OLL can be solved optimally in Y moves, and PLL can be solved optimally in Z moves, then we could figure out the optimal number of moves constrained by the steps of the CFOP method.
I think that we would find that methods with larger steps, such as blockbuilding methods such as Roux or Petrus, would have much shorter optimal solutions, since the more compartmentalized you make a method, the less creative you can get, and the less gain you get from an optimal solution.
So would anyone like to find the optimal number of moves constrained by the steps of methods like Roux, Petrus, CFOP, or ZZ? (Other methods too!)
I think that we would find that methods with larger steps, such as blockbuilding methods such as Roux or Petrus, would have much shorter optimal solutions, since the more compartmentalized you make a method, the less creative you can get, and the less gain you get from an optimal solution.
So would anyone like to find the optimal number of moves constrained by the steps of methods like Roux, Petrus, CFOP, or ZZ? (Other methods too!)
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