Well... he *allows* you to destroy an F2L slot, he does *not* require it. He's probably not going to care at all if you show him an alg that does destroy an F2L slot but that's longer than what he already knows.
Well, I didn't consider that beforehand...I don't think it is really relevant to reThinker's original request.
If his standard is to be below the briefest pure edge flip or a pure 21q double parity alg...it is impossible, because an algorithm that depends on using the F2L slot is not going to be shorter.
Proof?
Ok.
As far as the conventional method goes, which involves shuffling pieces within M (and yields the optimal alg to reduce a 4X4X4 parity to a 3X3X3), the minimum amout of moves to restore the centers and edges having induced an odd permutation is 19q (if you don't believe me, use computers, study the algs I have given or ask Lucas Garron). And, since I was asked to prove that an algorithm less than 20 BQTM and since the optimal algorithm to restore both centers and edges
and induce an odd permutation is 19q, then 19q is the only option we have.
Thus, suppose we were to find a 19q algorithm which depends on an F2L slot.
According to the algorithm which I have posted for reThinker, let's first study the first portion of it (15q), before the F2L slot was used:
r U2 r' U2 r U2 x' U2 r' U2 x r
Execute it on a solved cube and study the front-top and front-bottom edges.
Notice that the winged edges are directly opposite to their equivalent in each composite edge, respectively.
In order to complete the centers and edges in the least amount of moves from this point is to do the second portion of my alg:
U' x U R' U' F2 l' U2 l (WCA Notation)
(and it would be a lot worse if the yellow and red center 1X2 blocks were not diagonal to each other to begin with).
If the winged edges were not directly across from each other, but instead diagonally opposite, then messing up the F2L slot is NOT necessary to restore the centers and edges in the least amount of moves (in fact using a F2L slot it would add even more moves than necessary).
Now, the first portion of the alg was 15q, and the second portion was 10q. This is well over 19q already. Then, the third (and final) portion of my alg was geared to restoring the cube as best as possible (which was 5q).
In short, if the alg "depends" on messing up a F2L slot, the portion prior to using that F2L slot must be very similar to how the "first portion" of my alg sets up the cube.
Lastly, one would not do outer-layer turns before doing any inner-layer slices because that would be counter-productive (and would definitely not yield a 19q, even if it turned out to be less moves than my 30q). That's why I have been demostrating the use of the F2L slot after an almost complete (most of the centers are restored, and it only takes one more step to restore the rest of them as well as pair up the remaining un-paired edges) setup/"first portion".
How an alg that reThinker wants would look like
(if it could exist and be 19q, which is equal to my 19q pure edge flip and the less than the 21q pure double parity algs)
The "first portion" this alg must set up the same situation as my algs first portion does, except that the back bottom edge is preserved too
and, so long as it is
an odd number of inner-layer turns. In addition, it also much be in less moves (at most 9q, so that 9q+10q=19q...and I am even neglecting the definite cube restoration moves which make up the "third portion" of my alg: U2 F2 R x').
In general, to induce an odd number of inner-layer turns that is a reasonable start for any parity alg, it is a minimum of 3 inner-layer slices. And, the "first portion" of my alg is the next option up, 5 inner-layer slices. And also keep in mind that 19q algorithms have the next step up, 7 inner-layer slices. So, there is no room for "an intruder", such as the use of an F2L slot, that can qualify to be 19q--19q as in,
the entire algorithms length, not just focusing on fixes back the centers and edges as well as making sure of an odd number of inner-layer slice turns...and using a F2L slot.
Hence, a 19q algorithm which legitimately utilizes a F2L slot, in addition the the U layer (while preserving the centers and all other dedges), cannot be 19q.