OLLCP

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Revision as of 13:49, 18 August 2014 by Risos15 (talk | contribs) (Undo revision 24403 by Risos15 (talk))
OLLCP method
Information about the method
Proposer(s): Various
Proposed:
Alt Names:
Variants: none
No. Steps: 1
No. Algs: ~330
Avg Moves: ~11
Purpose(s):


Orientation of Last Layer and Corner Permutation OLLCP is am experimental LL method which both orients the last layer and solves the corners. Thus after this step only EPLL remains. The price to get there however is a high algorithm count (300+). Only a very few number of people use the full set, but a number of people use the subsets COLL and CLLEF. Several people came up with the idea, some of them after they wanted to re-learn some OLL algorithms and noticed the new algorithms had a different effect on the corners. By 'recycling' the old OLL algorithms it is sometimes very easy and fast to be able to avoid an N perm and get higher chances of PLL-skips. Because some OLLCP algorithms are really slow and because of the high number of algorithms, it is advisable to only learn the nice and fast algorithms. A slow OLLCP plus a U perm is probably slower than a fast 'normal' OLL algorithm leaving any other PLL.

See also

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