Solve

A solve is a process in which the solver attempts to return a puzzle to its original position. When concerning twisty puzzles, this usually refers to making all facets of the puzzle being the same color or pattern, and height. However, when concerning non-twisty puzzles, there is a wide variety of different definitions of it. For example, if one were to solve the Rubik's Clock, the solve would end in the person making all 18 of the pins point to 12.

See Also